Full notes
Full Frontline Frenzy update
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What changed
- Gameplay
- Balance
- Events
- UI and audio
- Performance
Gameplay
Reclassified the M12 Shotgun and M2 Carbine as secondary weapons
Added popup text feedback after selecting upgrades
Added a leaderboard to the Main Menu displaying the top 3 players
Added support for showing player stats in the Main Menu even while offline
Improvements
Reworked icons for character levels to improve progression clarity
Removed the upgrade limit, allowing unrestricted build progression
Rebalanced XP gain for player character level-ups
Implemented wave-scaled upgrades so early upgrades provide stronger impact
Reworked character-specific upgrade rewards for every character, reinforcing clearer playstyle identities
Moved the Options button
Expanded Upgrade Summary statistics to provide more detailed build information
Bug Fixes
Fixed an issue where the Frenzy Moment cooldown was not functioning correctly
Added enemy culling to drastically improve performance during high enemy counts
Introduced a hard cap on the total number of active enemies to stabilize late-game performance
Version 1.0.2
Source
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