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Steam News3 January 20265mo ago

Devlog 2

Gameplay Added an Upgrade Summary menu allowing players to review currently active upgrades Dogs and bosses now spawn at specific, intentional waves instead of randomly Added a new Airdrop Event system that deploys crat

Full notes

Full Frontline Frenzy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions10 changes1 removal
  • Gameplay
  • Events
  • Balance
  • UI and audio
  • Fixes
  • Performance
addedGameplayAdded an Upgrade Summary menu allowing players to review currently active upgrades
changedGameplayDogs and bosses now spawn at specific, intentional waves instead of randomly
addedGameplayAdded a new Airdrop Event system that deploys crates containing allied special weapons at specific waves
changedGameplayAdjusted unlock requirements for several characters
addedGameplayAdded an ability recharge icon to clearly indicate when abilities are ready
changedImprovementsReduced maximum camera shake intensity for improved late-game readability

Gameplay

  • Added an Upgrade Summary menu allowing players to review currently active upgrades

  • Dogs and bosses now spawn at specific, intentional waves instead of randomly

  • Added a new Airdrop Event system that deploys crates containing allied special weapons at specific waves

  • Adjusted unlock requirements for several characters

  • Added an ability recharge icon to clearly indicate when abilities are ready

Improvements

  • Reduced maximum camera shake intensity for improved late-game readability

  • Increased wave time increase interval

  • Increased the maximum time between waves

  • Adjusted balance by lowering enemy elite spawn rates and tightening crate spawn radius

  • Improved crate hit visual effects to prevent incorrect downward spawning

  • Improved crate health bar clarity and visibility during combat

  • Increased lifetime of dropped weapons, including those obtained from crates

  • Doubled the lifetime of special weapons to improve usability during intense encounters, including from boss drops and crates

  • Extended crate lifetime to give players more interaction time

  • Reduced XP orb size for improved visual clarity

  • Lowered Steam item drop threshold

Bug Fixes

  • Fixed an issue where the upgrade menu could open while the pause menu was active

  • Fixed audio settings not correctly controlling certain sound effects

  • Fixed a background error-spam issue that caused FPS drops during large enemy encounters

  • Fixed the US Anti-Tank character name error

  • Further optimized overall performance by removing unused and excessive debug logging

  • Fixed the US Anti-Tank character to correctly use the M1A1 Bazooka

Version: 1.0.1

Source

Steam News / 3 January 2026

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