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Steam News24 January 20265mo ago

Yet Another Demo Update

Hello! Hope everyone's had a great start to the new year! We've been cooking away for the past couple months as we get closer to launch at the end of March.

Full notes

Full Frontier Paladin update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

0 fixes4 additions11 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedHope everyone's had a great start to the new year!
changedWe've been cooking away for the past couple months as we get closer to launch at the end of March. There's been enough bug fixes, balancing, and QoL improvements that have bled over to the demo as well that's made it well worth our time to send another update out.
changedSome of the top line improvements include:
changedWe've reduced the total health potions from 9 to 3, but now you replenish your health, mana and potions when you reach a Shrine for the first time
addedAlso added in one-time auto-checkpoints at various points
changedReduced instances of enemies standing about doing nothing
We've reduced the total health potions93We've reduced the total health potions decreased, nerf

Hope everyone's had a great start to the new year!

We've been cooking away for the past couple months as we get closer to launch at the end of March. There's been enough bug fixes, balancing, and QoL improvements that have bled over to the demo as well that's made it well worth our time to send another update out.

Some of the top line improvements include:

We've reduced the total health potions from 9 to 3, but now you replenish your health, mana and potions when you reach a Shrine for the first time

Also added in one-time auto-checkpoints at various points

Reduced instances of enemies standing about doing nothing

Iterated and improved upon the demo quest flow

Improvements when aiming with the Wristbow

Better navigational markers and quest markers where appropriate, based on feedback

Improved and better balanced boss fight

Sound Effects have been reworked and should... sound better

Added in a ranged attack for the Troll enemy

Reduced the variety of enemies faced during the demo to space it out better and not overwhelm a player

Lots of areas added to the Town hall, even if they are blocked off for the demo

Changed from DX11 to DX12 by default

There's many, many more changes and improvements so the above is just a taster.

Hope you enjoy it!

Source

Steam News / 24 January 2026

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