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Steam News16 October 20258mo ago

Demo Updated

Hello! I hope you've been enjoying Steam Next Fest as much as we have! We're updating our demo build to fix a bunch of issues players have pointed out.

Full notes

Full Frontier Paladin update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

6 fixes5 additions5 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
  • Store
  • Balance
fixedFixed an issue where the tutorial skeletons wouldn't spawn correctly (shout-out to Untouchable!)
fixedFixed an issue where the tutorial skeletons would freeze after being parried
addedAdded in a slo-mo effect when the player is in Fortification Mode, allowing them more time to think, navigate UI and place defenses down
addedAdded in some extra effects on some equipment to make them more powerful
addedAdded in the Deploy Ally feature, so players can bring in and command a fellow Paladin, Elias on to the battlefield in the final TD section
fixedFixed an issue that caused the boss to freeze sometimes

I hope you've been enjoying Steam Next Fest as much as we have!

We're updating our demo build to fix a bunch of issues players have pointed out.

  • Fixed an issue where the tutorial skeletons wouldn't spawn correctly (shout-out to Untouchable!)

  • Fixed an issue where the tutorial skeletons would freeze after being parried

  • Added in a slo-mo effect when the player is in Fortification Mode, allowing them more time to think, navigate UI and place defenses down

  • Added in some extra effects on some equipment to make them more powerful

  • Added in the Deploy Ally feature, so players can bring in and command a fellow Paladin, Elias on to the battlefield in the final TD section

  • Fixed an issue that caused the boss to freeze sometimes

  • Fixed an issue where the Orc Bulwark would inaccurately predict player position and miss with their charged attack

  • Fixed an issue where the Orc Bulwark would try and cast "Protect" on an ally too far away

  • Improved the enemy movement predictor VFX during tower defense segments

  • Now purchased skills get slotted immediately into a skill slot if there is an empty one

  • Updated some skill preview movies

  • Improved the wording on some of the tutorials

  • Added in missing VFX and SFX when leveling up

  • Increased the attack cooldown for the Goblin Slingers

  • Fixed an issue where right joystick didn't scroll dialogue

  • Titus' dialogue is now instant instead of coming in word by word

  • You can now sprint infinitely in the Castle

  • Made some changes to the boss cutscene

  • And a few more!

Please keep sending feedback to us, we love when you do!

Source

Steam News / 16 October 2025

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