What changed
0 fixes3 additions2 changes0 removals
- Gameplay
- Performance
- Maps
- Compatibility
addedBug FixRelic now saves when you press continue! huzzrah! Just like any other save function problem, the fix is unfortunately to start a new game.
changedBug FixReduce crashes on Fortress and Slime I ran into the crash once myself, and found a fix, but not quite sure if it's the same problem everybody is experiencing, If anyone is still having problems with it, Let me know and I'll get in contact with you
changedBug FixPressing restart on a run that have passed the first stage, doesn't start you immediately on the next stage. Me big dumb, sowwyyyy
addedNew Public Beta BranchEver since the game's inception, we've had big problems with a lack of a dedicated playtester on our team. A lot of Bugs and problems slipped through the crack caused by the simple fact that there isn't enough hands playing the game and testing out all the possible edge cases and features. This is exemplified when a new (big) feature is added into the game, such as the save and continue button, which interacted with every part of it.
addedNew Public Beta BranchAll of this to say, we now have a Public beta branch to test out things! In the future, we'll have new features tested here first before being put into the actual main branch. Hopefully, we'll catch more problems in the future this way creating a better experience for all!
From The Top changes
addedRelic now saves when you press continue! huzzrah! Just like any other save function problem, the fix is unfortunately to start a new game.
changedReduce crashes on Fortress and Slime I ran into the crash once myself, and found a fix, but not quite sure if it's the same problem everybody is experiencing, If anyone is still having problems with it, Let me know and I'll get in contact with you
changedPressing restart on a run that have passed the first stage, doesn't start you immediately on the next stage. Me big dumb, sowwyyyy
addedEver since the game's inception, we've had big problems with a lack of a dedicated playtester on our team. A lot of Bugs and problems slipped through the crack caused by the simple fact that there isn't enough hands playing the game and testing out all the possible edge cases and features. This is exemplified when a new (big) feature is added into the game, such as the save and continue button, which interacted with every part of it.
addedAll of this to say, we now have a Public beta branch to test out things! In the future, we'll have new features tested here first before being put into the actual main branch. Hopefully, we'll catch more problems in the future this way creating a better experience for all!
Bug Fix
Relic now saves when you press continue! huzzrah!
Reduce crashes on Fortress and Slime
I ran into the crash once myself, and found a fix, but not quite sure if it's the same problem everybody is experiencing,
If anyone is still having problems with it, Let me know and I'll get in contact with you
Pressing restart on a run that have passed the first stage, doesn't start you immediately on the next stage.
New Public Beta Branch
Ever since the game's inception, we've had big problems with a lack of a dedicated playtester on our team. A lot of Bugs and problems slipped through the crack caused by the simple fact that there isn't enough hands playing the game and testing out all the possible edge cases and features. This is exemplified when a new (big) feature is added into the game, such as the save and continue button, which interacted with every part of it.
All of this to say, we now have a Public beta branch to test out things! In the future, we'll have new features tested here first before being put into the actual main branch. Hopefully, we'll catch more problems in the future this way creating a better experience for all!