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Steam News6 June 20242y ago

Stable 4.1.1

What is up Depthians! A small update to the standard sable branch that fixes a few issues mainly directed towards multiplayer APS.

Full notes

Full From the Depths update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedChangelogAdded the ability to teleport to craft via the C menu
changedChangelogThere is now a button on flag posts to determine if the flag texture is flipped on the other side Changes Misc
changedChangelogIncreased the max size on hologram projectors from 100x100 to 350x350 Fixes Multiplayer
fixedChangelogFixed client avatar repair tentacles always working, despite being turned off
fixedChangelogFixed spray painter not being synced
fixedChangelogFixed starting vehicle possibly spawning under ground in land adventure

From the Depths changes

addedAdded the ability to teleport to craft via the C menu
changedThere is now a button on flag posts to determine if the flag texture is flipped on the other side Changes Misc
changedIncreased the max size on hologram projectors from 100x100 to 350x350 Fixes Multiplayer
fixedFixed client avatar repair tentacles always working, despite being turned off
fixedFixed spray painter not being synced

What is up Depthians!

A small update to the standard sable branch that fixes a few issues mainly directed towards multiplayer APS.

Changelog

  • Additions

    Misc

  • Added the ability to teleport to craft via the C menu

  • There is now a button on flag posts to determine if the flag texture is flipped on the other side

    Changes

    Misc

  • Increased the max size on hologram projectors from 100x100 to 350x350

    Fixes

    Multiplayer

  • Fixed client avatar repair tentacles always working, despite being turned off

  • Fixed spray painter not being synced

  • Fixed starting vehicle possibly spawning under ground in land adventure

  • Fixed various problems with clearing clips and loaded shells not being synced

  • Fixed clearing clips now works for both host and client

Source

Steam News / 6 June 2024

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