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Full notes
Full Frog Island update
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Repeated intro
Hello! Hope you have all been enjoying the demo during Next Fest this week! This will most likely be the last batch of updates before Next Fest wraps up, which should include a few minor bug fixes and small QoL features for both mouse and controller players. Enjoy!
What changed
- Gameplay
- Balance
- Fixes
- Performance
- Compatibility
- Store
Frog Island changes
QoL Improvements:
Added input hints to the object place menu to better explain controller inputs: Left stick controls object selection in the world with cursor, and d-pad controls object selection in the inventory.
Added more feedback to the Bug Jar. When attempting to close the bug jar lid with insufficient bugs (less than 5), the bug capacity text will shake slightly and flash red, indicating not enough bugs have been added.
Exiting frog menu and bug catching minigame will now remember your previous zoom prior to entering the menu, rather than just zooming out to the farthest zoom.
Bug Fixes:
Fixed bug where Borderless Window display mode was not fitting to the entire screen
Fixed major bug where camera would completely break when attempting to move around using WASD at very low fps
Fixed bug where opening and closing settings would softlock the player at very low fps
If you have any suggestions or feedback on how to improve controller support, or general bugs/feedback to report, please let me know in the Bug Report Form here!
Also, if you've been enjoying the demo so far, please consider leaving a review on the demo store page! It really helps improve visibility in Steam's algorithm and lets them know if people love/hate the game :p A moment of your time would go a long way!
Thanks again, and continue having fun with the demo!!
-frog <3
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