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Steam News15 August 20223y ago

2.4.2 - More Custom Level Fixes

We're keeping the ball rolling with some more fixes and tweaks in 2.4.2! Fixed a crash when collecting an extra life on the same frame as it spawns in custom levels.

Full notes

Full Frog Hop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions1 change0 removals
  • Performance
  • Fixes
  • Balance
  • UI and audio
fixedFixed a crash when collecting an extra life on the same frame as it spawns in custom levels.
fixedFixed issue with trigger zones activating random target zones.
fixedFixed boosters and checkpoints not fully despawning when min/max difficulty set.
fixedFixed a bug where the player could take damage or die while moving through a door.
fixedFixed moving spikes not dealing damage when they should.
fixedFixed treadmills animating while game is paused.

Frog Hop changes

fixedFixed a crash when collecting an extra life on the same frame as it spawns in custom levels.
fixedFixed issue with trigger zones activating random target zones.
fixedFixed boosters and checkpoints not fully despawning when min/max difficulty set.
fixedFixed a bug where the player could take damage or die while moving through a door.
fixedFixed moving spikes not dealing damage when they should.

We're keeping the ball rolling with some more fixes and tweaks in 2.4.2!

  • Fixed a crash when collecting an extra life on the same frame as it spawns in custom levels.

  • Fixed issue with trigger zones activating random target zones.

  • Fixed boosters and checkpoints not fully despawning when min/max difficulty set.

  • Fixed a bug where the player could take damage or die while moving through a door.

  • Fixed moving spikes not dealing damage when they should.

  • Fixed treadmills animating while game is paused.

  • Improved push block physics so they can now be carried by mechanical blocks and platforms in custom levels. (A new property "ignore_mechanical_blocks" added to use old behavior. This is useful if you have a push block that activates a button, then mechanical blocks cover it up.)

Source

Steam News / 15 August 2022

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