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Steam News7 August 20223y ago

2.4.1 - Custom Level bug fixes

The last update had some big changes, and with all major patches, some bugs inevitably cropped up. Fear not, though; they were dealt with in swift fashion!

Full notes

Full Frog Hop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes0 removals
  • Fixes
  • Gameplay
  • Maps
fixedFixed game crashing when using a target zone on conveyers.
fixedFixed clockwise red bird being invincible.
fixedFixed Gophers spawning on difficulties they should not.
changedToggle switches and target zones will now activate mechanical blocks which point to them with the "switch" property.
changedObjects attached to a "platform" will now be destroyed if the platform is also destroyed.
addedAdded trigger type "EnemiesDefeated" to trigger zone. If enabled, the zone will track all enemies inside of it on map start. Once all those enemies have been defeated, the zone will activate its target.

The last update had some big changes, and with all major patches, some bugs inevitably cropped up. Fear not, though; they were dealt with in swift fashion! This update includes:

  • Fixed game crashing when using a target zone on conveyers.

  • Fixed clockwise red bird being invincible.

  • Fixed Gophers spawning on difficulties they should not.

  • Toggle switches and target zones will now activate mechanical blocks which point to them with the "switch" property.

  • Objects attached to a "platform" will now be destroyed if the platform is also destroyed.

  • Added trigger type "EnemiesDefeated" to trigger zone. If enabled, the zone will track all enemies inside of it on map start. Once all those enemies have been defeated, the zone will activate its target.

Source

Steam News / 7 August 2022

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