Full notes
Full Frame - Portals on Steroids update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
Frame - Portals on Steroids changes
This update contains only changes for the upcoming DLC. Here are the finishing touches that were made:
Frame rendering works correctly during closing animation, even if the frame was closed by adding/removing a mirror clamp.
Mirror-clamps can be added to and removed from frames that are connected with themself.
Level-transition from mirrored state is seamless.
Fixed uv-mapping issues in level 93. and 94.
The arrow and icon on the moving platform in level 92. clip correctly.
Avoidance of unintended solutions in levels 92. and 95.
Small playability improvements for levels 92. and 93.
Solved rendering issue in level 90.
Fix for wrong clipping of hint-machine-text when that text is mirrored.
Source
Changelog.gg summarizes and formats this update. How we read updates.
