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Steam News6 January 20266mo ago

Fragmented Soul: Blackrock v0.6.5.5 – Performance Update

This update is all about one thing: performance. And then some more performance. And while we were at it, we fixed things that should not have been broken in the first place.

Full notes

Full Fragmented Soul: Blackrock update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions5 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
fixedThis update is all about one thing: performance . And then some more performance. And while we were at it, we fixed things that should not have been broken in the first place.
changedMassive performance improvements across the board
fixedFixed an issue where squad members would often hesitate or not attack enemies properly
changedReduced unnecessary calculations in combat-heavy situations
changedUI visual polish with no performance penalty (yes, really)
changedDeveloper note: This update cost a few sleepless nights… but honestly, it was worth it. Fixing performance and AI is exhausting — and somehow still fun.

Fragmented Soul: Blackrock changes

fixedThis update is all about one thing: performance . And then some more performance. And while we were at it, we fixed things that should not have been broken in the first place.
changedMassive performance improvements across the board
fixedFixed an issue where squad members would often hesitate or not attack enemies properly
changedReduced unnecessary calculations in combat-heavy situations
changedUI visual polish with no performance penalty (yes, really)

This update is all about one thing: performance. And then some more performance. And while we were at it, we fixed things that should not have been broken in the first place.

Highlights:

  • Massive performance improvements across the board

  • Troop AI logic refined and stabilized

  • Fixed an issue where squad members would often hesitate or not attack enemies properly

  • Smarter target selection and retargeting for both squad and normal troops

  • Reduced unnecessary calculations in combat-heavy situations

  • UI visual polish with no performance penalty (yes, really)

  • Various bug fixes and under-the-hood cleanups

Developer note: This update cost a few sleepless nights… but honestly, it was worth it. Fixing performance and AI is exhausting — and somehow still fun.

TL;DR: Runs smoother, troops behave smarter, squad actually shoots things, UI looks better. And yes — performance, performance, performance.

Love you all,

Joe

Source

Steam News / 6 January 2026

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