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Steam News7 December 20257mo ago

Fragmented Soul: Blackrock – Patch Notes v0.6.0.0

(The “Everything Explodes Now” Update) ✨ Customizable UI You asked — the universe delivered! The UI is now customizable with cleaner panels, crack textures, neon glows, and better structure.

In this update12

Full notes

Full Fragmented Soul: Blackrock update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions11 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Performance
changed✨ Customizable UIYou asked — the universe delivered! The UI is now customizable with cleaner panels, crack textures, neon glows, and better structure. Your battlefield readouts just became 87% sexier.
changed✨ Big UI OverhaulA complete polish pass on the HUD, minimap troop display, bars, overlays, and the victory screen. Performance improved, style boosted, serotonin levels increased.
added💣 BRAA BlackRock CannonFor optimal and excessive obliteration. The Blackrock Cannon is now fully implemented, animated, and integrated with shard behavior, improved firing logic, new effects, and sound-budget-aware booms.
fixed🔊 Sound Bug FixedFixed a hilarious sound bug caused by incorrect parameters — no more megaphone-level ricochet sounds.
added🔊 Tons of New Sounds for guns, heat towers and much moreBrand-new audio layers, impact effects, hums, charges. Heat Towers now sound like industrial death-toasters.
changed🔧 Pathfinding Bug – Ongoing OverhaulMultiple improvements to the mp_grid logic, recalculation behavior, caching, and invalidation. Squads behave slightly less drunk now.

Fragmented Soul: Blackrock changes

changedYou asked — the universe delivered! The UI is now customizable with cleaner panels, crack textures, neon glows, and better structure. Your battlefield readouts just became 87% sexier.
changedA complete polish pass on the HUD, minimap troop display, bars, overlays, and the victory screen. Performance improved, style boosted, serotonin levels increased.
addedFor optimal and excessive obliteration. The Blackrock Cannon is now fully implemented, animated, and integrated with shard behavior, improved firing logic, new effects, and sound-budget-aware booms.
fixedFixed a hilarious sound bug caused by incorrect parameters — no more megaphone-level ricochet sounds.
addedBrand-new audio layers, impact effects, hums, charges. Heat Towers now sound like industrial death-toasters.

(The “Everything Explodes Now” Update)

✨ Customizable UI

You asked — the universe delivered! The UI is now customizable with cleaner panels, crack textures, neon glows, and better structure. Your battlefield readouts just became 87% sexier.

✨ Big UI Overhaul

A complete polish pass on the HUD, minimap troop display, bars, overlays, and the victory screen. Performance improved, style boosted, serotonin levels increased.

🔥 New Story Level: “Shoo-Gen”

The next Story Level is live!

“oh no what has science done”.

💣 BRAA BlackRock Cannon

For optimal and excessive obliteration. The Blackrock Cannon is now fully implemented, animated, and integrated with shard behavior, improved firing logic, new effects, and sound-budget-aware booms.

🔊 Sound Bug Fixed

Fixed a hilarious sound bug caused by incorrect parameters — no more megaphone-level ricochet sounds.

🔊 Tons of New Sounds for guns, heat towers and much more

Brand-new audio layers, impact effects, hums, charges. Heat Towers now sound like industrial death-toasters.

🔧 Pathfinding Bug – Ongoing Overhaul

Multiple improvements to the mp_grid logic, recalculation behavior, caching, and invalidation. Squads behave slightly less drunk now.

🎧 Dynamic Sound System Overhaul

A full rewrite of how sounds are budgeted, played, and culled: – Per-step budget – Global cooldown – In-view checks – Cleaner mix – Mass battles = less ear bleeding

🚨 HUGE CHANGE: All Troops Can Shoot Now

Yep. EVERY troop in the BCF arsenal fires ranged weapons or magic now. And some enemies too. Battles immediately became 400% more chaotic and 900% more cinematic.

🟣 Blackrock Buffed

Blackrock Titans got stronger, meaner, and more uncomfortably sentient. Better HP-scaling, improved attacks, more visual feedback, smoother HP logic, and less “I stop taking damage because I feel like it” behavior.

🧭 Travel Screen Between Story Levels

New transition screens show your team traveling between locations. Atmospheric! Immersive! And a perfect moment to sip coffee before the next disaster.

✨ Additional Improvements & Fixes

  • Improved shard radius & collision tuning

  • Troop projectile sounds now respect sound-budgeting

  • Melee & ranged enemies unified under the new attack system

  • Bug where Blackrock Boss only took damage once — FIXED

  • Massive cleanup of UI code (panel drawing, layering, margins, clipping)

  • Victory overlay improved & polished

  • Story overlays optimized

  • New lighting & crack panel textures for UI theme consistency

  • Many visual effects improved (explosions, rings, spark bursts)

  • Performance optimizations for scrolling & object-heavy screens

Source

Steam News / 7 December 2025

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