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Steam News7 September 202510mo ago

Blackrock v0.5.1.5 – Patchnotes

🟩 Weapon UI overhaul – weapons are now listed in the HUD, with the active one highlighted by a rounded green frame.

Full notes

Full Fragmented Soul: Blackrock update

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What changed

2 fixes2 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Performance
changed🟩 Weapon UI overhaul – weapons are now listed in the HUD, with the active one highlighted by a rounded green frame.
changedπŸ—Ώ Golem finished – the massive Crusher Golem (rocket-only kill) is fully implemented with polish and proper sounds.
addedπŸ€ New enemy: Splintrin – swarms of corrupted Blackrock rats that attack in numbers rather than raw power.
addedπŸ“– Story 2 progress – the second story mission (escort-based, short but intense) is almost complete – chaos, explosions, and new enemies await!
fixedπŸ‘¨β€πŸ”¬ Escort improvements – scientist timers/triggers fixed and their movement speed increased for less sluggish pacing.
changedπŸšͺ Door timer feedback – slow-opening doors now display a progress bar: red for long wait, green when almost done, pulsing when plenty of time is left.

Fragmented Soul: Blackrock changes

changed🟩 Weapon UI overhaul – weapons are now listed in the HUD, with the active one highlighted by a rounded green frame.
changedπŸ—Ώ Golem finished – the massive Crusher Golem (rocket-only kill) is fully implemented with polish and proper sounds.
addedπŸ€ New enemy: Splintrin – swarms of corrupted Blackrock rats that attack in numbers rather than raw power.
addedπŸ“– Story 2 progress – the second story mission (escort-based, short but intense) is almost complete – chaos, explosions, and new enemies await!
fixedπŸ‘¨β€πŸ”¬ Escort improvements – scientist timers/triggers fixed and their movement speed increased for less sluggish pacing.
  • 🟩 Weapon UI overhaul – weapons are now listed in the HUD, with the active one highlighted by a rounded green frame.

  • πŸ•·οΈ Charon finished – the terrifying Blackrock Spider (only killable with sniper rifles) is now complete!

  • πŸ—Ώ Golem finished – the massive Crusher Golem (rocket-only kill) is fully implemented with polish and proper sounds.

  • πŸ€ New enemy: Splintrin – swarms of corrupted Blackrock rats that attack in numbers rather than raw power.

  • 🎬 Animation fixes – smoother animations for Charon, Golem Crusher, and Scientists.

  • πŸ“– Story 2 progress – the second story mission (escort-based, short but intense) is almost complete – chaos, explosions, and new enemies await!

  • πŸ‘¨β€πŸ”¬ Escort improvements – scientist timers/triggers fixed and their movement speed increased for less sluggish pacing.

  • πŸšͺ Door timer feedback – slow-opening doors now display a progress bar: red for long wait, green when almost done, pulsing when plenty of time is left.

  • πŸ”Š Sound updates – optional distance-based sound gain for extra immersion.

  • 🐞 Bugfix – fixed a crash when trying to switch weapons while only owning one.

Source

Steam News / 7 September 2025

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