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Steam News22 September 20214y ago

Fragile Existence - eXplorminate Podcast

I recently had the opportunity to sit down with the fine gentlemen over at eXplorminate for a chat that spanned the background, history and development of Fragile Existence thus far, as well as answering questions about

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Full Fragile Existence update

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What changed

0 fixes1 addition1 change0 removals
  • Server
  • Maps
changedIt was a delight to be able to discuss the game with like-minded strategy enthusiasts, and I'd like to encourage you to give the podcast a listen, and to hit up the eXplorminate crew if this kind of content takes your fancy. If you have any further questions, we'd be happy to hear them on the official Steam forums , or over on our official Discord server .
addedAnd here's a little sneak peak of the new terrain engine currently being tested out by a lonely Spider Tank. Planets will soon feature fully sculptured/procedural landscapes with varying height, allowing units to traverse more organically and find higher ground where helpful :)

Fragile Existence changes

changedIt was a delight to be able to discuss the game with like-minded strategy enthusiasts, and I'd like to encourage you to give the podcast a listen, and to hit up the eXplorminate crew if this kind of content takes your fancy. If you have any further questions, we'd be happy to hear them on the official Steam forums , or over on our official Discord server .
addedAnd here's a little sneak peak of the new terrain engine currently being tested out by a lonely Spider Tank. Planets will soon feature fully sculptured/procedural landscapes with varying height, allowing units to traverse more organically and find higher ground where helpful :)

I recently had the opportunity to sit down with the fine gentlemen over at eXplorminate for a chat that spanned the background, history and development of Fragile Existence thus far, as well as answering questions about specific concepts and ideas that were either already working or planned to be included as the project moves forward.

It was a delight to be able to discuss the game with like-minded strategy enthusiasts, and I'd like to encourage you to give the podcast a listen, and to hit up the eXplorminate crew if this kind of content takes your fancy. If you have any further questions, we'd be happy to hear them on the official Steam forums, or over on our official Discord server.

Listen here: Anchor.fm Podcast interview with eXplorminate

And here's a little sneak peak of the new terrain engine currently being tested out by a lonely Spider Tank. Planets will soon feature fully sculptured/procedural landscapes with varying height, allowing units to traverse more organically and find higher ground where helpful :)

Source

Steam News / 22 September 2021

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