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Steam News15 March 20188y ago

UPDATE Ver 0.3.20180306

GENERAL UPDATES & IMPROVEMENTS Consolidated some serialization properties so things like props and structures no longer have health and armor Removed the Tech Building flag from all structures and added capture points t

Full notes

Full Fractured State update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions4 changes2 removals
  • Balance
  • Gameplay
  • Workshop
  • UI and audio
  • Server
  • Fixes
removedGENERAL UPDATES & IMPROVEMENTSConsolidated some serialization properties so things like props and structures no longer have health and armor
addedGENERAL UPDATES & IMPROVEMENTSRemoved the Tech Building flag from all structures and added capture points to smaller structures so everything is consistent now (things like Stores won't cap instantly anymore)
addedGENERAL UPDATES & IMPROVEMENTSStores now have 50 capture points
addedGENERAL UPDATES & IMPROVEMENTSBarracks now has 100 capture points down from 300
addedGENERAL UPDATES & IMPROVEMENTSFactory now has 150 capture points down from 200
addedGENERAL UPDATES & IMPROVEMENTSWorkshop now has 100 capture points down from 200

Fractured State changes

removedConsolidated some serialization properties so things like props and structures no longer have health and armor
addedRemoved the Tech Building flag from all structures and added capture points to smaller structures so everything is consistent now (things like Stores won't cap instantly anymore)
addedStores now have 50 capture points
addedBarracks now has 100 capture points down from 300
addedFactory now has 150 capture points down from 200

GENERAL UPDATES & IMPROVEMENTS

  • Consolidated some serialization properties so things like props and structures no longer have health and armor

  • Removed the Tech Building flag from all structures and added capture points to smaller structures so everything is consistent now (things like Stores won't cap instantly anymore)

  • Stores now have 50 capture points

  • Barracks now has 100 capture points down from 300

  • Factory now has 150 capture points down from 200

  • Workshop now has 100 capture points down from 200

  • The Surgeon's weapon now applies a 3 second bleed instead of debuffing incoming healing

  • Fixed a bug where the cursor would not properly swap to a pointer when in menus or other UI elements

  • Fixed a bug where player actions could be issued out of order in multiplayer

UNIT/SQUAD UPDATES & IMPROVEMENTS

  • Removed logic for managing weapon clip size and reloading because we decided not to use that as a mechanic

  • The selection indicator will now tint from green to yellow to red to indicate a Unit's health

  • Selection indicators will show up on unselected and Enemy Units for a brief time whenever they take damage or are healed

  • Holding down Left Control while issuing a move order will now cause units to "Attack Move"

  • Units can now only be micro moved up to 15 meters from the center of their squad. An indicator appears on screen when micro moving to display this range

  • Fixed a bug where Units exiting a structure that were within sight range of a Unit would not register as visible for that Unit

Source

Steam News / 15 March 2018

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