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Steam News27 March 20242y ago

Difficulty Update

As of version 1.9, the game is now both easier and harder! On normal playthroughs, prior versions added 0:40 to the timer each day (and when selecting "More Packages" or "Incoming Pickups"), but this has now been raised

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Full Foxcrate update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedOn normal playthroughs, prior versions added 0:40 to the timer each day (and when selecting "More Packages" or "Incoming Pickups"), but this has now been raised to 0:45. While this doesn't seem like a major change, by the final day it means an extra 0:30 total, which should make the game easier to complete.

As of version 1.9, the game is now both easier and harder!

On normal playthroughs, prior versions added 0:40 to the timer each day (and when selecting "More Packages" or "Incoming Pickups"), but this has now been raised to 0:45. While this doesn't seem like a major change, by the final day it means an extra 0:30 total, which should make the game easier to complete.

On the flipside, once you have beaten the game with a character, you now unlock extra difficulty runs with that character:

The run basically starts with one or more of the options on the right already applied. It also keeps track of the highest difficulty you've beaten with each character (i.e., the number of options checked). Try different mixes and see how you do!

Source

Steam News / 27 March 2024

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