Full notes
Full Foxcrate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Changes:
Day advancement, More Packages, and Incoming Pickups all now add 0:45 seconds to the timer (up from 0:40 seconds)
New difficulty modes added (unlocked by winning with a character), and new achievements for beating each difficulty level
New achievements for packages delivered and wins; as of this update, these stats are now kept track of (deliveries and wins prior to this update are not counted)
Source
Changelog.gg summarizes and formats this update. How we read updates.
