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Steam News28 June 20242y ago

Feedback -- Controller support?

Lately I've been considering how to add controller support to Foxcrate. Menu navigation would be an easy task, and the delivery screen can simply have a different button assigned to each of the available choices.

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Full Foxcrate update

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What changed

0 fixes1 addition5 changes0 removals
  • Compatibility
  • Maps
  • Gameplay
addedLately I've been considering how to add controller support to Foxcrate. Menu navigation would be an easy task, and the delivery screen can simply have a different button assigned to each of the available choices. The difficulty is figuring out what to do about:
changedThe map screen
changedI believe it should be reasonably possible on the truck screen to select what position you're interacting with using a controller. It is a 9x9x9 grid, and you can normally only interact with the top of any vertical stack, so it could just be reduced down to a 9x9 grid, automatically selecting whatever's on top of that stack.
changedThe map screen is where I could use some opinions. There really isn't a smooth way to select a point, and certainly not as fast as using a mouse. This could cause the player to burn extra time that they wouldn't have lost otherwise, which in turn affects the game balance.
changedRight now, I feel like the best option is to simply move a marker around, which starts at the truck's current position and automatically highlights nearby delivery locations (or the nearest, if there are a few of them). The tricky part is how fast to move the marker and how sensitive to make the highlight range, and it is still time-consuming to select a point on the opposite side of the map.
changedThat said, I'm open to suggestions on this. How would you implement a map select in a game like this where every second counts?

Lately I've been considering how to add controller support to Foxcrate. Menu navigation would be an easy task, and the delivery screen can simply have a different button assigned to each of the available choices. The difficulty is figuring out what to do about:

  • The truck screen

  • The map screen

I believe it should be reasonably possible on the truck screen to select what position you're interacting with using a controller. It is a 9x9x9 grid, and you can normally only interact with the top of any vertical stack, so it could just be reduced down to a 9x9 grid, automatically selecting whatever's on top of that stack.

The map screen is where I could use some opinions. There really isn't a smooth way to select a point, and certainly not as fast as using a mouse. This could cause the player to burn extra time that they wouldn't have lost otherwise, which in turn affects the game balance.

Right now, I feel like the best option is to simply move a marker around, which starts at the truck's current position and automatically highlights nearby delivery locations (or the nearest, if there are a few of them). The tricky part is how fast to move the marker and how sensitive to make the highlight range, and it is still time-consuming to select a point on the opposite side of the map.

That said, I'm open to suggestions on this. How would you implement a map select in a game like this where every second counts?

Source

Steam News / 28 June 2024

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