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Steam News30 July 202511mo ago

Close Alpha demo released!

The new Alpha demo will be available only between 7-11 August. So try it out fast or you'll have to wait for the next open window!

Full notes

Full Fossilpunk update

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What changed

1 fix2 additions12 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Balance
  • UI and audio
  • Compatibility
addedThe new Alpha demo will be available only between 7-11 August .
changedThe current stateGameplay was our priority, therefore:
changed✅ ReadyCore gameplay mechanics done
changed✅ ReadyUp to 3 hours of demo content — 1 factions, 5 maps
fixed✅ ReadyMost major UX, quality of life issues resolved
changed✅ ReadyDecent gameplay balance (as a start)

The new Alpha demo will be available only between 7-11 August.

So try it out fast or you'll have to wait for the next open window!

The current state

Gameplay was our priority, therefore:

✅ Ready

  • Core gameplay mechanics done

  • Up to 3 hours of demo content — 1 factions, 5 maps

  • Most major UX, quality of life issues resolved

  • Competitive AI with 4 difficulty settings

  • Decent gameplay balance (as a start)

  • Low friction "Sandbox-style" tutorial

⚠️ Unpolished areas

  • UI aesthetic

  • Many sprites are stand-in version

  • Game feel and visual effects

  • Audio

  • No settings & configurations

  • There will be bugs!

These will be sorted by Open Beta, after we finalise the gameplay from your feedback 🙏

The direction

From heavy playtesting, here's what we learnt:

✨ Repeatable moments that hooked our testers

  • 1st impression: the art is playful, cozy and inviting

  • 1st time using a broken ability (and enemies can use it too?!)

  • The fun of collecting sparkly treasures

  • "I can play the as aliens too?!" / "I will protect my alien friend at all cost!"

  • Moments of wonder and discovery on the story, treasures, and encounters in the map

  • The varied mission objectives and distinct future Campaigns

  • Exploiting tribes to attack enemies, or bribing them with food

  • Achieving the 1st broken combo setup (economy or military), start thinking "meta"

  • Playing the different factions, and finding a favourite — we have 3 solid starters, more coming!

  • Stealing enemy faction's unique abilities by capturing their city

  • Mastery of advance tactics = roads, farm adjacency bonus, units, buildings etc.

  • Beating a seemingly "impossible" map — "I am a genius!"

  • Ultimately, becoming a "comfort food" game to return to (gateway to multiple TBS sub-genres)

We hope you find these moments of joy in our demo as well ☺️

⚒️ Key questions at close alpha

  • Does this new direction have momentum and a big enough audience?

  • Right to focus on single player rather than multiplayer?

  • Potential for mods-support and editor? Are they essential at Early Access?

📈 Being an indie dev is hard, what we could have done better

  • Share more gameplay!

  • Communicate more updates

  • Should have started with a smaller game 😅

See you at our demo and feedback. Thanks!

Ahsaurus team 🤘

Source

Steam News / 30 July 2025

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