What changed
1 fix0 additions0 changes0 removals
fixedFixed issue with being able to mine resources even after destroyed -Fixed returning to main menu not auto saves all the quest data -Ui changes for pause menu -landscape fixes and adjustments. -Added in Quest line for Jack. Full rework of Maze Drops: All of the maze loot will drop at the level of the maze boss you defeat. If you defeat a level 30 Boss, then the loot will be level 30, and these items will always drop at your highest level. The highest level for the item that you have earned will stay with that item. example: If you get a Sword from a boss at level 30 then fight a boss at 20 the sword he will drop will still be level 30. Note: This is only linked to your character and the item. you cannot give this to another sword as it will change to their highest level for that item. The maze drop system is still a working progress and will probably need some adjustments on the loot values. I also plan to improve the drop system with adding drop rarity, magical weapons, better drops for higher difficulty.
Forsaken Shores changes
fixedFixed issue with being able to mine resources even after destroyed -Fixed returning to main menu not auto saves all the quest data -Ui changes for pause menu -landscape fixes and adjustments. -Added in Quest line for Jack. Full rework of Maze Drops: All of the maze loot will drop at the level of the maze boss you defeat. If you defeat a level 30 Boss, then the loot will be level 30, and these items will always drop at your highest level. The highest level for the item that you have earned will stay with that item. example: If you get a Sword from a boss at level 30 then fight a boss at 20 the sword he will drop will still be level 30. Note: This is only linked to your character and the item. you cannot give this to another sword as it will change to their highest level for that item. The maze drop system is still a working progress and will probably need some adjustments on the loot values. I also plan to improve the drop system with adding drop rarity, magical weapons, better drops for higher difficulty.
Patch notes:
-Fixed issue with being able to mine resources even after destroyed -Fixed returning to main menu not auto saves all the quest data -Ui changes for pause menu -landscape fixes and adjustments. -Added in Quest line for Jack.
Full rework of Maze Drops
All of the maze loot will drop at the level of the maze boss you defeat. If you defeat a level 30 Boss, then the loot will be level 30, and these items will always drop at your highest level. The highest level for the item that you have earned will stay with that item. example: If you get a Sword from a boss at level 30 then fight a boss at 20 the sword he will drop will still be level 30.
Note
This is only linked to your character and the item. you cannot give this to another sword as it will change to their highest level for that item. The maze drop system is still a working progress and will probably need some adjustments on the loot values. I also plan to improve the drop system with adding drop rarity, magical weapons, better drops for higher difficulty.