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Steam News28 May 20261mo ago

Large patch

All these updates are in the demo if you would like to try it. Changes/Bug fixes: -Ogre Mesh and Item drop fixed -Hit box on Ore adjusted -Item pickup size increased by 25% -Quest items: adjusted names for quest to get

Full notes

Full Forsaken Shores update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions15 changes1 removal
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
  • Balance
fixedChanges/Bug fixes:Ogre Mesh and Item drop fixed
changedChanges/Bug fixes:Hit box on Ore adjusted
changedChanges/Bug fixes:Item pickup size increased by 25%
changedChanges/Bug fixes:Quest items: adjusted names for quest to get the item from inventory to complete.
removedChanges/Bug fixes:Changed AI names to fix kill quest: Removed the element type from name.
fixedChanges/Bug fixes:Full rework of the save system to work better with multiplayer.

Forsaken Shores changes

fixedOgre Mesh and Item drop fixed
changedHit box on Ore adjusted
changedItem pickup size increased by 25%
changedQuest items: adjusted names for quest to get the item from inventory to complete.
removedChanged AI names to fix kill quest: Removed the element type from name.

All these updates are in the demo if you would like to try it.

Changes/Bug fixes:

-Ogre Mesh and Item drop fixed

-Hit box on Ore adjusted

-Item pickup size increased by 25%

-Quest items: adjusted names for quest to get the item from inventory to complete.

-Changed AI names to fix kill quest: Removed the element type from name.

-Full rework of the save system to work better with multiplayer.

-UI changes to give more information on the items with Required level and if you have upgraded it.

-can now loot in the water.

-Map adjustments for quest changes made to the quest system.

-Improved save system to fix save issues.

-Map changes and improvement for Build system.

-Character customization: new armor sets, new hair, new elf heads

-New Armor added: Peasant armor

-5% Melee damage buff

-5% Magic damage buff

-5% Archer/bow damage buff

-10% less health

Arena Area:

-Arena Area's in "Adventure map town" for Combat Trainings

-PVP combat option will be come in Early access, this will allow you to fight your friends.

Maze System:

-Maze system: Allows you to pick the level of AI you want to fight. All the harvestable loot are in the maze, also Enemy camps, loot chest and a Boss. Defeating the boss with give you boss coins for upgrading items and spawn a loot chest with items in it. These items are different from the ones you can make in the game. Max level is 19 for the demo (will be 100 in early access)

-Maze Level 1-5: Random loot items (crafting material, food and potions)

-Maze Level 5-10: Copper items (weapons and armor)

-Maze Level 11-20: Iron and silver items (weapons, armor and jewelry)

-Maze Level 21-30: steel and silver items (weapons, armor and jewelry)

-Maze Level 31-40: Darksteel and gold items (weapons, armor and jewelry)

-Maze Level 41-53: Redsteel and platinum items (weapons, armor and jewelry)

-Maze Level 54-74: Froststeel and mythril items (weapons, armor and jewelry)

-Maze Level 75+ Advanced Froststeel and mythril items (weapons, armor and jewelry)

Loot Chest found in maze: loot items and Loot quantity will also adjust with the maze level.

Source

Steam News / 28 May 2026

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