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Steam News27 May 20251y ago

Update 0.12.7

This update brings some quality of life and improvements to crafting, and item collection and recipe menus.

In this update2

Full notes

Full Forsaken Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions3 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • Balance
  • Maps
changedThis update brings some quality of life and improvements to crafting, and item collection and recipe menus.
addedPatch NotesAdded a search bar for items and recipes in the codex
addedPatch NotesAdded completion rates to the item and recipe tabs in the codex
addedPatch NotesAdded items categories to the crafting menu
addedPatch NotesAdded a crafting screen toggle to display partial recipes(on by default)
addedPatch NotesAdded additional sorting options for inventories(A-Z, rarity, type)

Forsaken Isle changes

changedThis update brings some quality of life and improvements to crafting, and item collection and recipe menus.
addedAdded a search bar for items and recipes in the codex
addedAdded completion rates to the item and recipe tabs in the codex
addedAdded items categories to the crafting menu
addedAdded a crafting screen toggle to display partial recipes(on by default)

This update brings some quality of life and improvements to crafting, and item collection and recipe menus.

Patch Notes

  • Added a search bar for items and recipes in the codex

  • All undiscovered items and recipes in the codex now show as hidden to better track progress

  • Added completion rates to the item and recipe tabs in the codex

  • Added items categories to the crafting menu

  • Furnace screens now display stats for accepted fuel items

  • Crafting screens now display all nearby workbenches

  • Added a crafting screen toggle to display partial recipes(on by default)

  • Added additional sorting options for inventories(A-Z, rarity, type)

  • Creatures no longer have increased nigh time aggression for the first night

  • Difficulty now affects maximum creature spawns and aggression

  • Tiles can now be placed under existing tiles

  • Crafting recipes now correctly update after crafting an item

  • Fixed an issue with some codex recipes not correctly updating

  • Deep hole tiles now correctly render tile transitions

  • Fixed an issue with some broken text outlines

  • Items can now be placed on crafted dungeon brick floors

  • Crystallized wall incorrectly placed the wrong wall

  • Reduced the attack range and health of spectral bows in the dungeon

June/July content update

Development on update 1.0 is still underway and should (hopefully) be ready around late June!

New 1.0 obsidian fortress biome

Source

Steam News / 27 May 2025

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