HomeGamesUpdatesPricingMethodology
Steam News9 August 202511mo ago

Forsaken Isle 1.0.4

Added all primary supported display resolutions as options Added missing drop sources for some items Fixed an issue with warding totems not preventing spawns after loading a world Removed dev strings from the alchemy an

Full notes

Full Forsaken Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions1 change1 removal
  • Gameplay
  • Fixes
  • Compatibility
addedAdded all primary supported display resolutions as options
addedAdded missing drop sources for some items
fixedFixed an issue with warding totems not preventing spawns after loading a world
removedRemoved dev strings from the alchemy and cooking crafting screen
addedAdded a "Tool" tag to fishing rods
fixedFixed an issue with the wizard library entrance being blocked

Forsaken Isle changes

addedAdded all primary supported display resolutions as options
addedAdded missing drop sources for some items
fixedFixed an issue with warding totems not preventing spawns after loading a world
removedRemoved dev strings from the alchemy and cooking crafting screen
addedAdded a "Tool" tag to fishing rods
  • Added all primary supported display resolutions as options

  • Added missing drop sources for some items

  • Fixed an issue with warding totems not preventing spawns after loading a world

  • Removed dev strings from the alchemy and cooking crafting screen

  • Added a "Tool" tag to fishing rods

  • Animals now move slightly faster while leashed

  • "Open Inventory" now closes existing menus

  • Fixed an issue with the wizard library entrance being blocked

I'm also working on changes based on general game feedback, but they'll be included in a larger update. Controller support is also quite highly requested and I'm working on getting that functional, as well as feeling intuitive to play with

Source

Steam News / 9 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.