In this update3
Full notes
Full Forsaken Isle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
Forsaken Isle changes
Full Notes
Additions and changes
Added proximity crafting from nearby chests and containers
Added a quick stack to nearby chests
Added new boss to the Tundra(can be summoned in the yeti lair, using a special item)
Added a new mini surface biome to Tundra
Added boss music
Added new items
Items used in alchemy and cooking will now have a tag on their item tooltips
The map will now display a death marker after dying
Boss health bars now display numerical values
Increased item despawn time to 25 minutes
Mushroom planters now require a shovel to destroy
Improved the visibility of the currently selected hotbar slot
Bug fixes
Player no longer attacks when exiting a menu or clicking a hotbar slot
Fixed incorrect attack speeds on weapon tooltips(actual weapons stats remain unchanged)
Sandy path now drops the correct item when destroyed
Improved collision checks on beam weapons
Golem boss should no longer appear above ground when recalling to spawn
Player no longer gets stuck if spawn point is obstructed
Flax plants now drop the correct resources when not fully grown
Source
Changelog.gg summarizes and formats this update. How we read updates.
