Full notes
Full ForgeRun update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Patch Notes – Version 1.2
Gameplay & Balance
Attack Speed Adjustments
Reduced attack speed scaling for Dirty Dan and Melody Mike.
Added a 100% attack speed cap for both characters.
Lucky Luis – Passive Rework
Risky Business changed from +3 / -2 to +5 / -2.
Rampage Rick
Life steal values reduced and now capped across multiple perks.
Augment System Update
Augments are now awarded after a set number of kills.
Augment Totums have been converted into Item Totums.
New Enemies
Added new projectile-based enemies:
Snowman
Spider Bot
Quality of Life
Battlepass
Completion checkmarks added for clarity.
Run Summary
XP gained is now displayed at the end of each run.
Gold UI
Gold amount now updates instantly when rerolling.
New Player Support
Added a new explanation popup for first-time players.
Bug Fixes
Fixed an issue where connected clients could not take 2 weapons properly.
Leaderboard synchronization fixes — resolved an issue that previously caused leaderboards to stop updating.
Source
Changelog.gg summarizes and formats this update. How we read updates.
