Full notes
Full Forecursed update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello world,
What changed
- UI and audio
- Gameplay
- Maps
Forecursed changes
It's been a full month now since release and the support has been amazing. The Discord community is slowly but surely growing and so are the lobbies! I'm hard at work on building the next update. First, lets go through what this current update brings and at the end I'll elaborate on things to come.
This small update should fix most of the voice chat frustrations along with other gameplay bugs. You should be able to jump in a game and use your microphone without issues (just make sure you have the right one selected in the options). Here's a list of fixes:
Fixed having to mess with the input volume at least once before using a microphone - Fixed push to talk and toggle talk always muting players respawning as ghouls - Fixed push to talk and toggle talk always muting players when a game ends - Fixed players getting muted only sometimes after a game ends even when no push to talk is selected - Fixed Golem's ranged attack not working for the host player - Fixed Golem's ranged attack sound playing repeatedly for the host player - Slightly buffed Golem's ranged attack hitbox - Fixed a bug that allowed players to clip outside the mines when using a rake and a portal at the same time - Fixed cursed player having free movement if they stepped on a rake and triggered their death animation
As for the next step, here's what I got in store: It will feature new items, a new map and a new ghoul. I had a lot of feedback to work with and I'm trying to bring to life some of the most requested things. This update should be coming out by the end of March. I will start testing things soon though, and so can you! I will host play sessions to test out the new content, join us on Discord for more information.
Source
Changelog.gg summarizes and formats this update. How we read updates.
