Full notes
Full Football Director update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Fixes
- Events
Football Director changes
After almost a month without updates, don't think we've been sitting idle waiting for the launch. We were listening to you and implementing your requested changes. So, without further ado, here's the complete list of changes we've applied ahead of the 0.1 launch.
General
The game's buttons have been updated and keyboard shortcuts have been added.
Now when you hover over a table-type element you don't need to click to select it, it happens automatically as you pass over it.
The loading time for already created games has been considerably reduced. Database query speed has been improved, which makes the game feel smoother overall.
You can now simulate days on the calendar.
Match simulation
The number of goals has been increased to match reality.
The number of cards has been increased.
The number of chances and assists from players has been increased.
The number of injuries has been increased, especially non-traumatic ones, meaning short-term muscular injuries. Day-long injuries have been added.
Previously you could only have injuries lasting more than a week.
Game setup
Improved design and animations.
In campaign mode there is now no budget available to acquire a club.
The clubs you can buy depend on the difficulty you choose. In experience mode it's free.
Added a window with extra information to better understand the options for disabling tutorials, responsibilities and autosave.
You can now type directly with the keyboard on the screen itself without having to open the specific controller keyboard screen.
Team selector
Improved design and animations.
Fixed a visual error in the filter by countries and divisions.
Squad
Now just hovering over a player activates it, which saves you a click to access their dialogue view.
We've added a detailed player view in "view full profile," where you'll be able to quickly check all the data of your player or external players, such as their career stats and other information.
We've removed the slides within the squad screens like attributes.
Now you'll be able to see a general overview in a chart of their attributes.
To view each one you'll need to access the view full profile view. The option to see the progression players will have has been added within view full profile.
Now when talking to players, the type of conversation will depend on their mood.
Youth academy
This menu has been added with the under-19 view and general overview.
In the youth academy you'll be able to promote a player who reaches the age of at least 15 or who belongs to that specific year in order to promote them to the first team.
Each year new youngsters will arrive and their progression depends on the youth academy staff, your club's level and the level of the youth academy facility.
If your youth academy facility is at zero, this menu will remain empty.
Transfer market
The filter for searching players within the transfer market has been implemented in a more visual way.
We've added the scouting center submenu, which lets you send your scout around the world to look for players of a certain type.
Now when negotiating with a club, if they accept you'll move directly on to negotiating the contract with the player. The player signing screen has been completely changed.
You'll now see an animation with the cost, rating and position in your team.
Employees
Now, just like players, employees also have their full profile view, which lets you see their attributes, specialty and contract.
Fixed an error where you couldn't replace an interim employee once you'd fired the main employee.
Economy
The design has been completely updated. You'll now be able to see a more complete finances screen.
The loans and investments submenus have been added so you can settle your debt or increase it, as well as invest money if you have some to spare.
The management relationship in the tickets and season passes section has been improved.
You'll now be able to modify season passes during a limited period of time, since they're sold at the start of the season.
Institution
The costs of upgrading facilities and their maintenance costs have been improved to make them more realistic.
The assembly submenu has been added, which lets you vote on laws to change the competition rules. If you're found guilty, at the end of the season you'll receive a financial penalty.
And many more improvements we can't even remember anymore 😉
Source
Changelog.gg summarizes and formats this update. How we read updates.
