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Steam News24 April 20251y ago

April Progress Update on Flufftopia: Fluffmazing Edition!

Hey everyone! ːsteamthisː ːsteamthisː ːsteamthisː I wanted to write a little progress update for Flufftopia: Fluffmazing Edition.

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Full Flufftopia: Fluffmazing Edition by Daniel da Silva update

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Hey everyone! ːsteamthisː ːsteamthisː ːsteamthisː

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
addedI wanted to write a little progress update for Flufftopia: Fluffmazing Edition. The June release is still very likely, every day I work a bit on the game and if time allows more. Right now, I think I could theoretically finish the game until the start of May but I’m using the extra time to polish the game even more and add more depth over the original.
addedAside from polishing the game and adding more depth, I still need to add the save-system which I usually do shortly before release but won’t take much time since it’s more or less the same system which I used for my other Godot games.
addedThere is also one ending which I still need to add but there is plenty of time left. Overall, I’m very happy about the state of the game right now!

Flufftopia: Fluffmazing Edition by Daniel da Silva changes

addedI wanted to write a little progress update for Flufftopia: Fluffmazing Edition. The June release is still very likely, every day I work a bit on the game and if time allows more. Right now, I think I could theoretically finish the game until the start of May but I’m using the extra time to polish the game even more and add more depth over the original.
addedAside from polishing the game and adding more depth, I still need to add the save-system which I usually do shortly before release but won’t take much time since it’s more or less the same system which I used for my other Godot games.
addedThere is also one ending which I still need to add but there is plenty of time left. Overall, I’m very happy about the state of the game right now!

I wanted to write a little progress update for Flufftopia: Fluffmazing Edition. The June release is still very likely, every day I work a bit on the game and if time allows more. Right now, I think I could theoretically finish the game until the start of May but I’m using the extra time to polish the game even more and add more depth over the original.

Aside from polishing the game and adding more depth, I still need to add the save-system which I usually do shortly before release but won’t take much time since it’s more or less the same system which I used for my other Godot games.

There is also one ending which I still need to add but there is plenty of time left. Overall, I’m very happy about the state of the game right now!

Cheers Daniel

Source

Steam News / 24 April 2025

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