Full notes
Full Flufftopia: Fluffmazing Edition by Daniel da Silva update
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Repeated intro
Hey!
What changed
- Performance
- Gameplay
- Store
- Fixes
- UI and audio
I'm still planning the bigger update for Flufftopia: Fluffmazing Edition and I have some truly flufftastic ideas!
But while watching PhunkRoyal play my game I noticed a couple of issues I wanted to address.
The bugs I fixed reached from minor to big but thankfully no crash bugs and no bugs that softlocked the game or something. I also improved some of the message timings which disappeared too fast.
Aside from the fixes, the balloons now have different shapes. My fiancee drew balloons with different colors and different shapes but it was very close to release and I didn't want to introduce anything new at this point in time - even though it would have been just a little change but after hearing horror stories from other developers, I stick to my routine.
For whatever reason I didn't include them later. But now they are! The different colors were distracting, so they are all red now. There is now a bit of variety and it looks a bit more polished.
The game was played by many people since the last post, so here are more videos!
View store page ibambiified (English Twitch VOD)
BetterCallMeNick (German Twitch VOD)
TiredRabbit_ (English Twitch VOD)
rachee_xo (English Twitch VOD)
gooseythepanda (English Twitch VOD)
Ari Astarral (English YouTube Video)
LycosOnGaming (German YouTube Video)
Taco Cat (English YouTube Video, starts at 2,52,00)
Ramirhifin (English YouTube Video)
Eidolis (English YouTube Video, Part 1)
Eidolis (English YouTube Video, Part 2)
Foxmaiden (Portuguese BR YouTube Video)
puggy plays (English YouTube Video)
HoneyCombCombat (English Twitch VOD)
There were a few more vods but they are deleted now, I only remember SkyShenMusic who actually did two streams!
Thanks to everyone who played the game!
Cheers
Daniel
Full Changelog
Balloons with different shapes
Fixed a bug where you could get accidentally in an area
Fixed missing saving regarding one of the endings which had unintended consequences when loading
Fixed a bug where no clouds would be visible in almost all loaded saves
Fixed a timing that wasn't consistent between English and German
Fixed a minor oversight where a later part was visible for a millisecond before it disappeared
Reduced the worker requirement for one particular upgrade to improve the speed of getting to a particular ending
Fixed a minor bug where a button had the wrong color in specific circumstances
Improved timings of several endings
Improved message timings
Source
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