Full notes
Full Floodland update
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Repeated intro
Greetings survivors,
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
- Compatibility
- Server
Floodland changes
Thank you to everyone who is baring with us as we tackle these performance and stability issues. The team is working flat out and this is made much easier by the help from the community. We now have our 3rd hot fix ready: Performance-related changes
Small optimization tweaks, more coming soon:
“Exclusive Full Screen” mode can now be toggled
Additional graphics options for fine-tuning settings to a given machine (in practice, the game can now work on lower system specifications than in previous versions)
Fixed issues
In some cases, upgrading a Storage could result in locking the ability to add workers, which might made the game unplayable
Expeditions/Pathfinder Camps could have got stuck, which might made the game unplayable
We’ve handled instances of the game saving corrupted files that couldn’t be loaded later.
This fix makes it less likely that new saves will have this error but won’t unstuck all of the old ones. If this happens, please reach out to us and we should be able to help (see the info below)
In some cases, connecting rooftops made it unable to build on them.
In rare cases, the number of Clans in the community could have exceeded the limit (which is 5)
This relates to build number: 1.0.20970
Remember we also have a"low performance/stability guide"for you:
We'll be constantly optimizing the game in the following updates of which this is the 2nd.
The risk of corrupted saves should be far lower now. Plus autosaves were too frequent in earlier builds. We suggest saving frequently and make backups of the saves from time to time
In fairness, please don't expect miracles - if you have a low-end machine, play at lower resolution and reduce visual effects. Please check the suggested specs below.
Our "Painterly" art style doesn't automatically mean it's "cheaper" performance-wise. There's plenty of detail, lighting and effects that will keep the GPU busy.
The game's complexity also naturally means that the more buildings/people you have, the more power it demands, which is especially visible on fast forward (more calculations in a time frame).
We would also like to remind players of the spec requirements: MINIMUM (1920x1080, Video Settings 'HIGH'): Requires a 64-bit processor and operating system OS: Windows 10 x64 Processor: Intel(R)
Core(TM) i5-4460 or AMD equivalent Memory
8 GB RAM Graphics: GeForce GTX 1060 or AMD equivalent, 6 GB VRAM DirectX: Version 11 Storage: 30 GB available space RECOMMENDED (1920x1080, Video Settings 'HIGH'): Requires a 64-bit processor and operating system OS: Windows 10 x64 Processor: Intel(R)
Core(TM) i7 8700k or AMD equivalent Memory
16 GB RAM Graphics: GeForce RTX 2060 or AMD equivalent, 6 GB VRAM DirectX: Version 11 Storage: 30 GB available space
There are multiple ways to contact us for support regarding game issues. Here they are listed in order of how successful we are at quickly resolving your issue:
Create a ticket using our Discord bot here Join our server here and click “open a ticket” from the left hand menu
Email the Developers directly at: support@vilemonarch.com
Our Publishers Support page here
Important: Please be ready to provide the following files to help speed up a solution.
Output logs can be found at: %AppData%\..\LocalLow\Vile Monarch\Floodland
Save game files from before and after the bug occurred are found in Documents\Floodland
Here are some known issues you may still encounter which we are already working on a fix for:
Important!
Source
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