Full notes
Full Floodland update
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Repeated intro
Greetings survivors, Firstly, we want to say thank you for the amazing response we've had since releasing our game yesturday. However, we must acknowleadge that, despite being a great game, some have experienced performance issues and game crashes, Therefore we have a hot fix today that includes the following
What changed
- Performance
- Fixes
- Balance
- Gameplay
- Compatibility
- Server
Floodland changes
Fixed occasional freezes/crashes during building upgrades
Some memory leaks that might have caused excessive memory consumption, which resulted in long save times, freezes and crashes.
Rare cases of corrupted save files.
The laws Fish Farm Regulations and Mushrooming Regulations worked incorrectly, resulting in surplus of food generated.
Fixed a bug, where constructing an electrified building before a generator caused it not receiving power.
If people died during the expedition of the Pathfinder Camp, the camp was not changing its state properly.
Power Transmitter deconstruction bug. It resulted in an endless deconstruction process and no resources brought from it.
Balance tweak in the pace of Relations change.
We also have a"low performance guide"for you:
We'll be constantly optimizing the game in the following updates of which this is the 1st.
In fairness, please don't expect miracles - if you have a low-end machine, play at lower resolution and reduce visual effects. Please check the suggested specs below.
Our "Painterly" art style doesn't automatically mean it's "cheaper" performance-wise. There's plenty of detail, lighting and effects that will keep the GPU busy.
The game's complexity also naturally means that the more buildings/people you have, the more power it demands, which is especially visible on fast forward (more calculations in a time frame).
To start remedying all this we have now released a hotfix with more to come in the coming weeks. This relates to build number: 1.0.20823
We plan a larger hotfix on Friday to continue addressing these issues. So stay tuned.
We would also like to remind players of the spec requirments: MINIMUM (1920x1080, Video Settings 'HIGH'): Requires a 64-bit processor and operating system OS: Windows 10 x64 Processor: Intel(R)
Core(TM) i5-4460 or AMD equivalent Memory
8 GB RAM Graphics: GeForce GTX 1060 or AMD equivalent, 6 GB VRAM DirectX: Version 11 Storage: 6 GB available space RECOMMENDED (1920x1080, Video Settings 'HIGH'): Requires a 64-bit processor and operating system OS: Windows 10 x64 Processor: Intel(R)
Core(TM) i7 8700k or AMD equivalent Memory
16 GB RAM Graphics: GeForce RTX 2060 or AMD equivalent, 6 GB VRAM DirectX: Version 11 Storage: 6 GB available space
There are multiple ways to contact us for support regarding game issues. Here they are listed in order of how successful we are at quickly resolving your issue:
Create a ticket using our Discord bot here Join our server here and click “open a ticket” from the left hand menu
Email the Developers directly at: support@vilemonarch.com
Our Publishers Support page here
Important: Please be ready to provide the following files to help speed up a solution.
Output logs can be found at: %AppData%\..\LocalLow\Vile Monarch\Floodland
Save game files from before and after the bug occurred are found in Documents\Floodland
Here are some known issues you may still encounter which we are already working on a fix for:
Pathfinder Camp occasionally does not allow the expedition to come back home. This issue is extremely rare
Very few bits of text were not translated
Visual issue - fishing boats may sail on the land in some specific cases
In rare scenarios, survivors may choose a shelter that is too far from their
Source
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