HomeGamesUpdatesPricingMethodology
Steam News18 June 202615d ago

Anniversary Update (v1.5)

Happy One Year Anniversary to Flint. I've decided to release an update to the game to spruce it up, just a bit. Below is a brief change log: Adjustments: SLAVEMASTER's hitbox has been changed.

Full notes

Full Flint update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Balance
addedAdjustments: SLAVEMASTER's hitbox has been changed. Added a LIGHTS setting, that will disable all extra Godot lighting in-game. Various changes to dialogue.json All weapon swings are now omnidirectional Enemy speed and damage values have been adjusted Jurie's sword sprites have been updated the Elite Knight Armour has been made lore-accurate Changed texture of Grenade Launcher.
fixedFixed an issue where: statues could be prematurely destroyed in the underkingdom Guilherme's collision was unchanged despite his position being moved. Nachkrapt could be spoken to again after reloading a save. Killing the hydra early could cause a convo-stall. After the promise is made, Nachtkrapp can still be talked out of it. Ubel's "Rupture" attack could break the final confrontation. Ubel's "Rage" attack could cause damage to himself.

Flint changes

addedAdjustments: SLAVEMASTER's hitbox has been changed. Added a LIGHTS setting, that will disable all extra Godot lighting in-game. Various changes to dialogue.json All weapon swings are now omnidirectional Enemy speed and damage values have been adjusted Jurie's sword sprites have been updated the Elite Knight Armour has been made lore-accurate Changed texture of Grenade Launcher.
fixedFixed an issue where: statues could be prematurely destroyed in the underkingdom Guilherme's collision was unchanged despite his position being moved. Nachkrapt could be spoken to again after reloading a save. Killing the hydra early could cause a convo-stall. After the promise is made, Nachtkrapp can still be talked out of it. Ubel's "Rupture" attack could break the final confrontation. Ubel's "Rage" attack could cause damage to himself.

Happy One Year Anniversary to Flint. I've decided to release an update to the game to spruce it up, just a bit.

Below is a brief change log:

Adjustments: SLAVEMASTER's hitbox has been changed. Added a LIGHTS setting, that will disable all extra Godot lighting in-game. Various changes to dialogue.json All weapon swings are now omnidirectional Enemy speed and damage values have been adjusted Jurie's sword sprites have been updated the Elite Knight Armour has been made lore-accurate Changed texture of Grenade Launcher.

Fixed an issue where: statues could be prematurely destroyed in the underkingdom Guilherme's collision was unchanged despite his position being moved. Nachkrapt could be spoken to again after reloading a save. Killing the hydra early could cause a convo-stall. After the promise is made, Nachtkrapp can still be talked out of it. Ubel's "Rupture" attack could break the final confrontation. Ubel's "Rage" attack could cause damage to himself.

Source

Steam News / 18 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.