HomeGamesUpdatesPricingMethodology
Steam News24 June 20251y ago

Post Launch Update, Flint V1.1

Hello Knights. After looking through the game last night I discovered a list of issues that I've gone ahead and solved, I hope the experience is a little more polished, happy slicin'.

Full notes

Full Flint update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Knights.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedAdjusted a spawn point in the Ruins Conversations now disable AI globally temporarily Fixed a yield error with Mirnun (Throneroom) Fixed a error where reverb is only established on grass layers Controller gylphs have been adjusted on the MenuBar Nachtkrapp's Attack cycles have been reduced from 3 to 2 Rune Slipstrike damage augment has been reduced from 4.0 to 1.25 Reduced aspects of Upgraded SS_Rune Jürie damage Has been reduced from 70 to 55 HUD now updates on firing the grenade launcher DigitalVisor now colours GL Text Fixed minor typos and grammatical errors and added additional lines Reduced total armour rating for Battle Breaker Armor from 5.0 to 3.0 Majour & Captain damage rates have been reduced preportionately Adjusted Geography of Slavemaster F2 Reduced enemy count in Slavemaster F4 Player will now become invincible during last seconds of Slavemaster Bossfight to limit after-defeat deaths Slavemaster Boss-fight delay time has been increased. Reduced knockback to entities from explosive attacks. Fixed an error discovered by a player about crafting menu scrolling Increased damage of the Mace to outpace the Pickaxe

Flint changes

changedAdjusted a spawn point in the Ruins Conversations now disable AI globally temporarily Fixed a yield error with Mirnun (Throneroom) Fixed a error where reverb is only established on grass layers Controller gylphs have been adjusted on the MenuBar Nachtkrapp's Attack cycles have been reduced from 3 to 2 Rune Slipstrike damage augment has been reduced from 4.0 to 1.25 Reduced aspects of Upgraded SS_Rune Jürie damage Has been reduced from 70 to 55 HUD now updates on firing the grenade launcher DigitalVisor now colours GL Text Fixed minor typos and grammatical errors and added additional lines Reduced total armour rating for Battle Breaker Armor from 5.0 to 3.0 Majour & Captain damage rates have been reduced preportionately Adjusted Geography of Slavemaster F2 Reduced enemy count in Slavemaster F4 Player will now become invincible during last seconds of Slavemaster Bossfight to limit after-defeat deaths Slavemaster Boss-fight delay time has been increased. Reduced knockback to entities from explosive attacks. Fixed an error discovered by a player about crafting menu scrolling Increased damage of the Mace to outpace the Pickaxe

After looking through the game last night I discovered a list of issues that I've gone ahead and solved, I hope the experience is a little more polished, happy slicin'.

-HW

Adjusted a spawn point in the Ruins Conversations now disable AI globally temporarily Fixed a yield error with Mirnun (Throneroom) Fixed a error where reverb is only established on grass layers Controller gylphs have been adjusted on the MenuBar Nachtkrapp's Attack cycles have been reduced from 3 to 2 Rune Slipstrike damage augment has been reduced from 4.0 to 1.25 Reduced aspects of Upgraded SS_Rune Jürie damage Has been reduced from 70 to 55 HUD now updates on firing the grenade launcher DigitalVisor now colours GL Text Fixed minor typos and grammatical errors and added additional lines Reduced total armour rating for Battle Breaker Armor from 5.0 to 3.0 Majour & Captain damage rates have been reduced preportionately Adjusted Geography of Slavemaster F2 Reduced enemy count in Slavemaster F4 Player will now become invincible during last seconds of Slavemaster Bossfight to limit after-defeat deaths Slavemaster Boss-fight delay time has been increased. Reduced knockback to entities from explosive attacks. Fixed an error discovered by a player about crafting menu scrolling Increased damage of the Mace to outpace the Pickaxe

Source

Steam News / 24 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.