Full notes
Full Flint update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
Flint changes
Firstly, I'd like to highlight a Review done by Marcus Baretta on his channel featuring Flint, thank you for the sustained support and encouragement of us and our game.
Change Log:
Fixed: -Overrided a gate protocol in the SlaveMaster final-room that could be closed (reasons undiscovered) -Main Menu Confirm gates now refocus on saves properly when canceled
Other changes: -All Triggers have been made more sensitive (from 0.25 to 0.07) -Collision boxes have been increased from 8px to 16px -Parry window has been increased from 0.30 to 0.40 -Enemy attack range has been reduced from 1.50 to 1.40
That's all, happy flinting, Knights!
Source
Changelog.gg summarizes and formats this update. How we read updates.
