HomeGamesUpdatesPricingMethodology
Steam News21 February 20264mo ago

Dev Update: Redeploying Lost Squadrons

Hey everyone, We’ve been iterating on how much control players should have over their ship squadrons as Fleetbreakers blends roguelite tension with strategy‑game planning.

Full notes

Full Fleetbreakers update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
addedSo we’ve been testing a new approach: destroyed squadrons can now be redeployed during the same mission.
changedMission deployment caps still apply, unless you upgrade them
addedThis change removes the most frustrating “run’s over” moments while keeping the sense of loss that makes roguelites tick. So far, it hasn’t reduced the excitement of earning new ships during a run, which was one of our biggest concerns.

We’ve been iterating on how much control players should have over their ship squadrons as Fleetbreakers blends roguelite tension with strategy‑game planning. Originally, losing an entire squadron meant it was gone for the rest of the mission; a meaningful penalty, but sometimes too punishing, especially in missions that require multiple station assaults.

So we’ve been testing a new approach: destroyed squadrons can now be redeployed during the same mission.

Here’s how it works right now:

  • Redeployment is free, but the squadron returns with only one ship

  • You still need to spend resources and training time to rebuild it

  • Mission deployment caps still apply, unless you upgrade them

This change removes the most frustrating “run’s over” moments while keeping the sense of loss that makes roguelites tick. So far, it hasn’t reduced the excitement of earning new ships during a run, which was one of our biggest concerns.

We’ll keep tuning and iterating, but this version is feeling promising. Let us know what you think or how you would want to handle redeployment.

  • The LK Team

Source

Steam News / 21 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.