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- Fleetbreakers
Fleetbreakers July 2026 Recap
New Features July Demo Polish and bugfixe focus to get ready for the demo. By all accounts we’ve heard, it was a good success. Massive Economy Overhaul We’ve had a lot of nagging things we did not like. The playtest fee…
Event56 changesFixBalance - Fleetbreakers
Changes and Updates from our 2-week Playtest.
Major Fleetbreakers Gameplay Changes Since the July Playtest The July playtest may be over, but your feedback is already helping us make Fleetbreakers better. Since the playtest began, we’ve made major improvements acro…
Event34 changesFixGameplay - Fleetbreakers
Free Play - Ascensions (Part 1)
Fleetbreakers has two main play modes: Story and Free Play. Story runs take place in a single sector and ease you into the game. Each chapter grows in difficulty as you get deeper into the fight against the Voltari. Sto…
Event3 changesGameplayBalance - Fleetbreakers
Fleetbreakers Closed Playtest Is Now Live
The wait is over! Our latest Fleetbreakers Closed Playtest is now live! If you've registered for the playtest, be sure to check your email for your Steam key and redemption instructions. Once you've redeemed your key, y…
Patch notes1 changeBalance - Fleetbreakers
Feature: Bosses and Factions
As we get closer to Early Access, we’ve been thinking about how our two factions, the Cobalt Expedition and the Slaraash Swarm, interact with bosses across Story and Free Play. Story mode needs coherence. Free Play need…
Announcement4 changesGameplayBalance - Fleetbreakers
🚨 CLOSED PLAYTEST BEGINS JULY 20
Captains, it's almost time to return to the battlefield. Our next Fleetbreakers Closed Playtest begins on July 20, 2026 and runs until July 26, 2026. ❓ How can I join? Sign up here: https://fleetbreakers1.firstlook.gg/s…
Patch notes3 changesMapsGameplay - Fleetbreakers
Fleetbreakers Closed Playtest Returns July 20th
The playtest will be live from July 20 at 7:00 PM CEST until July 26 at 7:00 PM CEST, giving players another chance to jump into fast-paced RTS roguelite battles and help shape the future of Fleetbreakers. Want to join?…
Patch notes3 changesBalanceGameplay - Fleetbreakers
Art Spotlight: Relics Iconography
Hi Fleetbreakers, This week, Jason, our Art Director, wanted to share some insight into how we approach relic iconography in Fleetbreakers. Relics have always been the more flexible part of our item ecosystem. They aren…
Announcement2 changesUI/audio - Fleetbreakers
June 2026 Monthly Dev Update
Hello Fleetbreakers! Welcome to our June 2026 monthly update. We’ve had a busy month of development, focusing on refining core gameplay mechanics, polishing user experience, and making sure our latest milestone builds a…
Patch notes11 changesGameplayBalance - Fleetbreakers
Feature: Acid Bubbles
Hey everyone, We’ve been working for a long time to find a version of the special effect for Acid damage that feels powerful, readable, and fun. Our original approach, Corrosion, went through several iterations, each on…
Announcement6 changesBalanceMaps - Fleetbreakers
Dev Update: Difficulty in Fleetbreakers
How Fleetbreakers Handles Difficulty Fleetbreakers has two core ways to play, Story Mode and Free Play, and each one asks different things of our difficulty systems. Both modes share the same missions, enemies, and rewa…
Event9 changesMapsGameplay - Fleetbreakers
Art Spotlight: Bosses
Hello there! This week we wanted to talk about and show off some of the enemy bosses that you’ll encounter as you play through the Story and Free Play modes in the game. In a game with so many upgrades and options, Art…
Announcement2 changesUI/audioMaps - Fleetbreakers
Closed Playtest Begins June 12 + New Steam Capsule Reveal
CLOSED PLAYTEST & NEW CAPSULE ART Fleetbreakers is back with a fresh new look just in time for our next Closed Playtest. 🗓️ Playtest Dates: June 12th 10AM EST → June 15th 10AM EST If you love RTS games but don’t always…
Patch notes5 changesGameplayBalance - Fleetbreakers
May 2026 Dev Update
Hi everyone! It's been a busy month. May featured a ton of new things from upgrades, to re-vamped abilities, to ascension work. Here's a summary of all we got to in the last month: New Features Upgrade Encounters New sp…
Security29 changesFixGameplay - Fleetbreakers
Dev Blog - The Road to Synergies
Hi Fleetbreakers, The core idea for Fleetbreakers is to blend RTS and roguelite gameplay. We want each run to feel like it offers something different. We have many systems to achieve that, but we are experimenting with…
Event7 changesGameplayBalance - Fleetbreakers
Fleetbreakers Is Heading to PlayX4
We’re thrilled to share that Fleetbreakers will be featured at the PlayX4 Conference this year with our publishing partner Level Up Gaming. This is a huge moment for the team and one we’ve been looking forward to for a…
Announcement1 changeGameplay



