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Steam News27 August 202510mo ago

Sound fixes and other tweaks

The default balance between music and sound effects has been tweaked slightly to up the volume of the music The default volume of the whole game has been raised slightly The volume of the opening theme has been made lou

Full notes

Full Flame Land update

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What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
  • Balance
changedThe default balance between music and sound effects has been tweaked slightly to up the volume of the music
changedCertain enemy projectiles (the elf hats and the genie fire) are meant to be able to be destroyed by fire breath. Due to some bad code, the interaction was a little inconsistent. It should be airtight now.

Flame Land changes

changedThe default balance between music and sound effects has been tweaked slightly to up the volume of the music
changedCertain enemy projectiles (the elf hats and the genie fire) are meant to be able to be destroyed by fire breath. Due to some bad code, the interaction was a little inconsistent. It should be airtight now.
  • The default balance between music and sound effects has been tweaked slightly to up the volume of the music

  • The default volume of the whole game has been raised slightly

  • The volume of the opening theme has been made louder

  • Certain enemy projectiles (the elf hats and the genie fire) are meant to be able to be destroyed by fire breath. Due to some bad code, the interaction was a little inconsistent. It should be airtight now.

Source

Steam News / 27 August 2025

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