Full notes
Full Flame Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Flame Land changes
The default balance between music and sound effects has been tweaked slightly to up the volume of the music
The default volume of the whole game has been raised slightly
The volume of the opening theme has been made louder
Certain enemy projectiles (the elf hats and the genie fire) are meant to be able to be destroyed by fire breath. Due to some bad code, the interaction was a little inconsistent. It should be airtight now.
Source
Changelog.gg summarizes and formats this update. How we read updates.
