Update history
Latest First Feudal updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- First Feudal
Update 1.3 is already in beta
New features: - Event decisions can now have long-term consequences in the form of new events - Implemented balance changed to all origins - Added lots of small interface improvements - Significantly improved game memor…
Announcement2 changesBalanceCompatibility - First Feudal
Hotfix 1.2.8
Fixed an issue where braziers on castle walls were not working sometimes - Fixed an issue which caused increased map generation time - Fixed an issue where recently rotted food may displayed in player's inventory after…
Announcement1 changeFixMaps - First Feudal
Hotfix 1.2.7
Fixed an issue where some food for nomads has wrong balance of meat and vegetables/cereals - Fixed an issue where feudal lord on the throne could lose fulness sometimes instead of getting it - Fixed an issue where hunte…
Announcement1 changeFixPerformance - First Feudal
Hotfix 1.2.6
Fixed rare crash after spawning new animals - Fixed unstable crash after craft interruption (for artisan and smith)
Announcement1 changeFixPerformance


