HomeGamesUpdatesPricingMethodology
Steam News17 August 20214y ago

Hotfix 1.2.8

Fixed an issue where braziers on castle walls were not working sometimes - Fixed an issue which caused increased map generation time - Fixed an issue where recently rotted food may displayed in player's inventory after

Full notes

Full First Feudal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedFixed an issue where braziers on castle walls were not working sometimes - Fixed an issue which caused increased map generation time - Fixed an issue where recently rotted food may displayed in player's inventory after opening merchant menu - Fixed an issue where one of decisions for passing caravan event contained info about nomad origin instead of merchant origin

First Feudal changes

fixedFixed an issue where braziers on castle walls were not working sometimes - Fixed an issue which caused increased map generation time - Fixed an issue where recently rotted food may displayed in player's inventory after opening merchant menu - Fixed an issue where one of decisions for passing caravan event contained info about nomad origin instead of merchant origin
  • Fixed an issue where braziers on castle walls were not working sometimes - Fixed an issue which caused increased map generation time - Fixed an issue where recently rotted food may displayed in player's inventory after opening merchant menu - Fixed an issue where one of decisions for passing caravan event contained info about nomad origin instead of merchant origin

Source

Steam News / 17 August 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.