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Steam News20 March 20263mo ago

[EXPERIMENTAL] v2026.3.4

NOTE: This version is only available on the EXPERIMENTAL beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental" in dropdown.

Full notes

Full Fireworks Mania - An Explosive Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Compatibility
  • Gameplay
  • Fixes
  • Workshop
changedNOTE: This version is only available on the EXPERIMENTAL beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental" in dropdown. To go back to the normal version, change it to "None".
added### Added
fixed### Fixed
fixedFixed "Out of memory" error for some fireworks from the Workshop. Was a general thing, that could happen in some cases
fixedFixed "Look" (Right Thumbstick on GamePad/Controller) so its not dependend on the frame per second, but move at constant speed no matter how fast the game runs
fixedFixed (potentially) bug where some items could be left behind and never cleaned up after loading a blueprint many times or just spawning a lot of items. Not 100% sure it's fixed, but did see some potential causes for this and fixed that

Fireworks Mania - An Explosive Simulator changes

changedNOTE: This version is only available on the EXPERIMENTAL beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental" in dropdown. To go back to the normal version, change it to "None".
added### Added
fixed### Fixed
fixedFixed "Out of memory" error for some fireworks from the Workshop. Was a general thing, that could happen in some cases
fixedFixed "Look" (Right Thumbstick on GamePad/Controller) so its not dependend on the frame per second, but move at constant speed no matter how fast the game runs

NOTE: This version is only available on the EXPERIMENTAL beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental" in dropdown. To go back to the normal version, change it to "None".

### Added

  • The list of mods used in a blueprint is not saved in a blueprint. This also means, going forward, if you load up a blueprint and miss one or more of the mods the blueprint was created with, you get a notification popup informing you about it

### Fixed

  • Fixed "Out of memory" error for some fireworks from the Workshop. Was a general thing, that could happen in some cases

  • Fixed "Look" (Right Thumbstick on GamePad/Controller) so its not dependend on the frame per second, but move at constant speed no matter how fast the game runs

  • Fixed (potentially) bug where some items could be left behind and never cleaned up after loading a blueprint many times or just spawning a lot of items. Not 100% sure it's fixed, but did see some potential causes for this and fixed that

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  • Happy testing, enjoy! 🤓🕺

Fireworks Mania An Explosive Simulator

Source

Steam News / 20 March 2026

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