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Steam News5 June 20251y ago

Version 1.0.06 Changelist

Made enemy spawning location more obvious prior to spawn Added some dark backgrounds to a couple UI elements (mode matrix and leaderboard) Increased brightness of sliders in option menu Made menu background not get quit

Full notes

Full Fireball 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedMade enemy spawning location more obvious prior to spawn Added some dark backgrounds to a couple UI elements (mode matrix and leaderboard) Increased brightness of sliders in option menu Made menu background not get quite so bright Updated background/music flashing to ignore volume of music Updated achievement destroyed count to count enemies being destroyed on wall deaths too Also added 3x bonus for killing enemies with bombs, 5x (+2x more) for kills that create a nova Fixed arena size in very high waves (30+) being too tall vertically (enemies couldn't reach player)

Fireball 2 changes

fixedMade enemy spawning location more obvious prior to spawn Added some dark backgrounds to a couple UI elements (mode matrix and leaderboard) Increased brightness of sliders in option menu Made menu background not get quite so bright Updated background/music flashing to ignore volume of music Updated achievement destroyed count to count enemies being destroyed on wall deaths too Also added 3x bonus for killing enemies with bombs, 5x (+2x more) for kills that create a nova Fixed arena size in very high waves (30+) being too tall vertically (enemies couldn't reach player)

Made enemy spawning location more obvious prior to spawn Added some dark backgrounds to a couple UI elements (mode matrix and leaderboard) Increased brightness of sliders in option menu Made menu background not get quite so bright Updated background/music flashing to ignore volume of music Updated achievement destroyed count to count enemies being destroyed on wall deaths too Also added 3x bonus for killing enemies with bombs, 5x (+2x more) for kills that create a nova Fixed arena size in very high waves (30+) being too tall vertically (enemies couldn't reach player)

Source

Steam News / 5 June 2025

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