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Steam News4 April 20264mo ago

Update to Version 0.2026.04

Hello everyone, First of all: Happy Easter! Over the past few weeks, I’ve been very busy preparing what will likely be the final demo version.

In this update1

Full notes

Full Finares update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions6 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
addedHello everyone,Many new game sounds have been added
addedHello everyone,New UI elements and icons
changedHello everyone,The day-night system has been refined (including improved indirect lighting)
addedHello everyone,Players can now choose in the options menu whether they prefer a sharper or softer art styleSteam post image
addedHello everyone,A working TV and radio have been added
changedHello everyone,Fina’s pathfinding has been improved

Finares changes

addedMany new game sounds have been added
addedNew UI elements and icons
changedThe day-night system has been refined (including improved indirect lighting)
addedPlayers can now choose in the options menu whether they prefer a sharper or softer art styleSteam post image
addedA working TV and radio have been added

Hello everyone,

First of all: Happy Easter!

Over the past few weeks, I’ve been very busy preparing what will likely be the final demo version. It will go online in the next few days, and I’m really looking forward to your feedback.

After that, I’ll be fully focusing on finishing the main game and will try to post an update on the current progress once a month.

A lot has happened in the meantime (I’m only listing what concerns the demo / Chapter 1 to avoid spoilers):

  • Many new game sounds have been added

  • New UI elements and icons

  • The day-night system has been refined (including improved indirect lighting)

  • Players can now choose in the options menu whether they prefer a sharper or softer art styleSteam post image

  • A working TV and radio have been added

  • Fina’s pathfinding has been improved

  • New sniffing routes and POIs have been added

  • Fina now has more dialogue options and reacts more dynamically to the player’s story progress

  • Optimization of models and vegetation in the world (improves performance depending on the system by about 10–30%)

  • Interaction with the dog trailer has been improved

  • Doors are now less prone to trapping the player in or out

  • A bug with the kindergarten’s power supply has been fixed

  • Light sources in the world are now less glaring (thanks for the feedback)

  • Many hitboxes have been adjusted

  • Various other bug fixes not listed individually

There’s still a lot to do, but I’m on it. Wishing you all a great time. See you next update!

FrozyGames

Source

Steam News / 4 April 2026

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