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Steam News17 November 201510y ago

Version 1.1.1, Build 9.0 - Major Minor

Welcome to Version 1.1.1, Build 9.0 Hey everyone, it’s been a while! Though this appears to be a small update from us, it’s actually more significant that it seems. We have moved FTD into Unity 5.2.

In this update3

Full notes

Full Fight The Dragon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
  • Server
addedWelcome to Version 1.1.1, Build 9.0 Hey everyone, it’s been a while! Though this appears to be a small update from us, it’s actually more significant that it seems. We have moved FTD into Unity 5.2.x and in doing so, we’ve been able to capitalise on some new performance work that Unity have been implementing. Results will vary greatly for everyone as these improvements will really only kick in when your machine CPU is struggling more than your GPU is, but in our tests we have seen anything from 5% improvement up to 20%, so we hope many of you on older or less powered hardware see some improvement.
addedNew RETRY buttonFinally, after what seems like *forever*, we have added a “retry” button to the adventure results screen for when you have failed the attempt. Now you can re-load and play the adventure without having to go back to your world map :-) This button is only available in local adventures and campaigns, and not in online games.
addedNewNew retry button to re-play the same adventure again on a failed attempt
changedChanges/ImprovementsUpdated the special abilities hint
addedChanges/ImprovementsAdded better handling of online server regions reporting “none” as the closest region
changedChanges/ImprovementsPrevent the game from trying to connect to a “none” region causing server connection to fail

Fight The Dragon changes

addedWelcome to Version 1.1.1, Build 9.0 Hey everyone, it’s been a while! Though this appears to be a small update from us, it’s actually more significant that it seems. We have moved FTD into Unity 5.2.x and in doing so, we’ve been able to capitalise on some new performance work that Unity have been implementing. Results will vary greatly for everyone as these improvements will really only kick in when your machine CPU is struggling more than your GPU is, but in our tests we have seen anything from 5% improvement up to 20%, so we hope many of you on older or less powered hardware see some improvement.
addedFinally, after what seems like *forever*, we have added a “retry” button to the adventure results screen for when you have failed the attempt. Now you can re-load and play the adventure without having to go back to your world map :-) This button is only available in local adventures and campaigns, and not in online games.
addedNew retry button to re-play the same adventure again on a failed attempt
changedUpdated the special abilities hint
addedAdded better handling of online server regions reporting “none” as the closest region

Welcome to Version 1.1.1, Build 9.0 Hey everyone, it’s been a while! Though this appears to be a small update from us, it’s actually more significant that it seems. We have moved FTD into Unity 5.2.x and in doing so, we’ve been able to capitalise on some new performance work that Unity have been implementing. Results will vary greatly for everyone as these improvements will really only kick in when your machine CPU is struggling more than your GPU is, but in our tests we have seen anything from 5% improvement up to 20%, so we hope many of you on older or less powered hardware see some improvement.

New RETRY button

Finally, after what seems like *forever*, we have added a “retry” button to the adventure results screen for when you have failed the attempt. Now you can re-load and play the adventure without having to go back to your world map :-) This button is only available in local adventures and campaigns, and not in online games.

1.1.1 (Build 9.0) Change List

New

  • Move to Unity 5.2.x

  • New retry button to re-play the same adventure again on a failed attempt

Changes/Improvements

  • Updated the special abilities hint

  • Added better handling of online server regions reporting “none” as the closest region

  • Prevent the game from trying to connect to a “none” region causing server connection to fail

Fixes

  • Some minor bug fixes and UI improvements

Source

Steam News / 17 November 2015

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