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Steam News21 January 20265mo ago

Update for 1/21/26

Bug Fixes Fixed issue that caused multiple cameras to render simultaneously tanking frame rates Head mesh is now correctly hidden when wearing a helmet after scene changes -Previously had to re-equip gear to fix Optimiz

Full notes

Full Field Notes update

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What changed

1 fix7 additions5 changes0 removals
  • Performance
  • Gameplay
  • Balance
fixedFixed issue that caused multiple cameras to render simultaneously tanking frame rates
changedHead mesh is now correctly hidden when wearing a helmet after scene changes -Previously had to re-equip gear to fix
changedOptimizations
changedAs a result, I was able to reduce foliage polygon counts by about 50% with no noticeable dip in quality. Frame rates in dense vegetation vastly improved.
addedNew Features
addedAdded New plant types to Fungal Forest

Bug Fixes

  • Fixed issue that caused multiple cameras to render simultaneously tanking frame rates

  • Head mesh is now correctly hidden when wearing a helmet after scene changes

    -Previously had to re-equip gear to fix

Optimizations

  • Did another round of optimizing grass and other foliage shaders

  • As a result, I was able to reduce foliage polygon counts by about 50% with no noticeable dip in quality. Frame rates in dense vegetation vastly improved.

  • Implemented more aggressive object culling for objects far away.

    Some pop-in will be present, requires more tweaking

New Features

  • Added New plant types to Fungal Forest

  • Added New animals to Fungal Forest

  • Added animal behavior types: Passive, Aggressive, and Avoidant

  • Some animals may become aggressive when you are present. These will chase after you and attack

  • Passive animals will mostly ignore you, Avoidant animals will actively run from you

  • Expanded explorable area in Fungal Forest slightly

  • New UI element in base camp console to control time of day

    Interact with this console to wait for night or daytime

  • New UI element for Stamina

    Stamina will act as a universal stat for taking damage from animals or weather conditions

  • When the stamina gauge is exhausted, you'll collapse and an emergency transport will get you back to the station

  • a small amount of RP is now awarded when discovering hidden attributes on items

Misc Changes

  • Animal behavior and navigation was re-tooled to better respond to player and environment

  • Adjusted environment lighting for Day/Night cycle on Mycera

  • Added some new NPC dialogue and revamped dialogue overall to reflect the games' tone better.

Source

Steam News / 21 January 2026

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