Full notes
Full Field Notes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Performance
Bugfixes
Fixed equipment loading issue on Steam build
Added controller navigation for transporter UI
New Features
Hazard zones
Currently there are 5 possible Hazard zones: Hot, Cold, Wet, Toxic, Space
Specialized gear is required to explore these zones. Failure to equip the necessary gear will result in an emergency Medvac
Added new Hazard information UI element
Day/Night cycles
Added Day/Night cycle for Fungal Forest
Added Clock to keep track of Day/Night cycle while on the surface
added flashlight for night exploration
Misc
Improved shaders for vegetation
Improved performance for dense patches of vegetation
Source
Changelog.gg summarizes and formats this update. How we read updates.
