Full notes
Full Field Notes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
- Performance
Bug Fixes
Fixed several UI conflicts
Should no longer be possible to open inventory while in other menus
Should not be possible to open inventory while in Camera mode
Fixed Audio Sliders playing max volume at 0
Now correctly mute audio at 0
Equipped Helmets are no longer visible in shop and NPC cams
Fixed outline shader highlighting objects not being looked at.
Shader does still occasionally forget to turn off when exiting camera mode. Using the camera again fixes it.
Adjusted height that triggers falling state for player. Short drops are less annoying now.
Feature Changes
Climbing is being overhauled and has been disabled for now.
New Features
Added animal trap tool
Lure animals in to trap them
Interact with the trap to disarm and pick it up
Added dodge roll for avoiding hostile creatures.
Optimizations
most textures have been compressed to reduce the overall size of the game.
Higher quality textures will be reintroduced as further optimizations are made throughout the game to keep performance high during the testing and EA periods.
Source
Changelog.gg summarizes and formats this update. How we read updates.
