Full notes
Full Fidel Dungeon Rescue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Gameplay
addedWe are tying loose ends, getting ready for the next update that will introduce *a lot* of improvements and make the game a bigger. One of the most impactful changes is a toning down of the ghost, both in terms of time and mistake tolerance. If you found Fidel too unforgiving, you will find the next version much more accessible. If you were okay with the ghost, there are a couple new challenges for you... (now back to work...)
We are tying loose ends, getting ready for the next update that will introduce *a lot* of improvements and make the game a bigger. One of the most impactful changes is a toning down of the ghost, both in terms of time and mistake tolerance. If you found Fidel too unforgiving, you will find the next version much more accessible. If you were okay with the ghost, there are a couple new challenges for you... (now back to work...)
Source
Changelog.gg summarizes and formats this update. How we read updates.
