What changed
0 fixes1 addition0 changes0 removals
addedWhat's new? - Higher quality daily challenges - Tech logs on startup for people having trouble running the game: it's on Users/ /AppData/Roaming/Fidel/Local Store/logs.txt. Send them to daniel.benmergui@gmail.com if Fidel is not starting up for you! - Simpler first level for new players - Improved feedback when Fidel is hurt - Barking now leaves a trail so you can tell someone barked by looking carefully at a screenshot - Improved feedback for Dragon - Fix: duplicated daily challenges at the end of the month - Fix: two bugs that made some puzzle levels compute the wrong amount of XP - Fix: no more medkits right next to the exit gate of puzzle levels - Fix: some glitches on certain animations - Fix: game was saving sometimes after Fidel was permanently dead - Many more fixes (thanks Steam forums for this!)
Fidel Dungeon Rescue changes
addedWhat's new? - Higher quality daily challenges - Tech logs on startup for people having trouble running the game: it's on Users/ /AppData/Roaming/Fidel/Local Store/logs.txt. Send them to daniel.benmergui@gmail.com if Fidel is not starting up for you! - Simpler first level for new players - Improved feedback when Fidel is hurt - Barking now leaves a trail so you can tell someone barked by looking carefully at a screenshot - Improved feedback for Dragon - Fix: duplicated daily challenges at the end of the month - Fix: two bugs that made some puzzle levels compute the wrong amount of XP - Fix: no more medkits right next to the exit gate of puzzle levels - Fix: some glitches on certain animations - Fix: game was saving sometimes after Fidel was permanently dead - Many more fixes (thanks Steam forums for this!)
What's new? - Higher quality daily challenges - Tech logs on startup for people having trouble running the game: it's on Users/ /AppData/Roaming/Fidel/Local Store/logs.txt. Send them to daniel.benmergui@gmail.com if Fidel is not starting up for you! - Simpler first level for new players - Improved feedback when Fidel is hurt - Barking now leaves a trail so you can tell someone barked by looking carefully at a screenshot - Improved feedback for Dragon - Fix: duplicated daily challenges at the end of the month - Fix: two bugs that made some puzzle levels compute the wrong amount of XP - Fix: no more medkits right next to the exit gate of puzzle levels - Fix: some glitches on certain animations - Fix: game was saving sometimes after Fidel was permanently dead - Many more fixes (thanks Steam forums for this!)