Full notes
Full Fida Puti Samurai update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
This is the last patch before v1.0:
-Changes on Market and Hospital level -Changed where the damage number shows when melee-hitting folks -Railgun alt fire changed to right-kick-only -Toy guns are now akimbo-able -Fixed odd Dungeon elevator -The option to ignore checkpoint and start fresh is back, on the new system. -Fixed missing info on the "LEAVING" window -Fixed issue on Stats software. -Jellyfish is now more vulnerable to fire/explosion -Friendly characters now recover health with time. -Lots of smaller things here and there, as usual.
Next I will be taking a look at some audio related issues, and for any bugs that may pop up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
