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Steam News2 March 20242y ago

-=Patch notes for v 0.999

This is the last patch before v1.0: -Changes on Market and Hospital level -Changed where the damage number shows when melee-hitting folks -Railgun alt fire changed to right-kick-only -Toy guns are now akimbo-able -Fixed

Full notes

Full Fida Puti Samurai update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • UI and audio
fixedChanges on Market and Hospital level -Changed where the damage number shows when melee-hitting folks -Railgun alt fire changed to right-kick-only -Toy guns are now akimbo-able -Fixed odd Dungeon elevator -The option to ignore checkpoint and start fresh is back, on the new system. -Fixed missing info on the "LEAVING" window -Fixed issue on Stats software. -Jellyfish is now more vulnerable to fire/explosion -Friendly characters now recover health with time. -Lots of smaller things here and there, as usual.
changedNext I will be taking a look at some audio related issues, and for any bugs that may pop up.

This is the last patch before v1.0:

-Changes on Market and Hospital level -Changed where the damage number shows when melee-hitting folks -Railgun alt fire changed to right-kick-only -Toy guns are now akimbo-able -Fixed odd Dungeon elevator -The option to ignore checkpoint and start fresh is back, on the new system. -Fixed missing info on the "LEAVING" window -Fixed issue on Stats software. -Jellyfish is now more vulnerable to fire/explosion -Friendly characters now recover health with time. -Lots of smaller things here and there, as usual.

Next I will be taking a look at some audio related issues, and for any bugs that may pop up.

Source

Steam News / 2 March 2024

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