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Steam News21 March 20242y ago

--== Patch notes for v1.0 - Release! ==--

Added gibberish letter sounds - Changed unlock order of armor parts - Dogs sightly bigger - Dogs and Rats are louder (but not much) - CHECKPOINT (name) changed to STAR-POINT to avoid confusion, since the (Star-point) do

Full notes

Full Fida Puti Samurai update

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What changed

0 fixes1 addition1 change0 removals
  • UI and audio
  • Performance
addedAdded gibberish letter sounds - Changed unlock order of armor parts - Dogs sightly bigger - Dogs and Rats are louder (but not much) - CHECKPOINT (name) changed to STAR-POINT to avoid confusion, since the (Star-point) does not save the game to the disk while activation (the game is saved on entering the Mall and returning home). - Fixed Rocket Launcher showing correct animation if armed, unequipped and equipped back again. - Vending Machines may re-roll options, by damaging it (but be careful!) - Railgun now needs 2 cells ammo to fire. - Fixed issue with Turrets. Turret damage also decreased.
changedNext - I will be working on possible bugs that may pop up, and on optimizations. And (3) - I will be watching... I want to take some distance, think on my design decisions, take some time, and wonder on what will come next.
  • Added gibberish letter sounds - Changed unlock order of armor parts - Dogs sightly bigger - Dogs and Rats are louder (but not much) - CHECKPOINT (name) changed to STAR-POINT to avoid confusion, since the (Star-point) does not save the game to the disk while activation (the game is saved on entering the Mall and returning home). - Fixed Rocket Launcher showing correct animation if armed, unequipped and equipped back again. - Vending Machines may re-roll options, by damaging it (but be careful!) - Railgun now needs 2 cells ammo to fire. - Fixed issue with Turrets. Turret damage also decreased.

Hello everyone! There's a lot I would like to say. But my time is short. My very thanks to everyone here on Steam and on Discord. Without your participation, none of this would be possible. Feedback was crucial to keep the project on track. Support was essential to make the day-to-day bearable.

Next - I will be working on possible bugs that may pop up, and on optimizations. And (3) - I will be watching... I want to take some distance, think on my design decisions, take some time, and wonder on what will come next.

Thanks again everyone. Really. Those years were not easy, but made possible with your support. Thanks.

Source

Steam News / 21 March 2024

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